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The following spell effect ID's are recommended for use on NPC's via the npc_spells_effects and npc_spell_effects_entries tables.

 

This is not an exhaustive list and other spell effects may exist that would prove useful. For a detailed list view Spell Effects

 

Be aware while you can try and load any spell effect onto an NPC, unless they are specified for NPC use in game they will not have an effect.

To learn what values are placed in base, limit and max please view Spell Effects all ID lists here can be found fully described.

Effect ID Spell Effect Name Details
  Melee Speed  
11  SE_AttackSpeed:  
98  SE_AttackSpeed2:  
119  SE_AttackSpeed3:  
371  SE_AttackSpeed4:  
182  SE_HundredHands:  
  Total HP Change  
69  SE_TotalHP:  
214  SE_MaxHPChange:  
  Mana  
417  SE_ManaRegen_v2:  
15  SE_CurrentMana:  
97  SE_ManaPool:  
  General Stats  
416  SE_ACv2:  
1  SE_ArmorClass:  
2  SE_ATK:  
4  SE_STR:  
5  SE_DEX:  
6  SE_AGI:  
7  SE_STA:  
8  SE_INT:  
9  SE_WIS:  
10  SE_CHA:  
158  SE_AllStats:  
  Spell Resistance  
46  SE_ResistFire:  
47  SE_ResistCold:  
48  SE_ResistPoison:  
49  SE_ResistDisease:  
50  SE_ResistMagic:  
111  SE_ResistAll:  
370  SE_ResistCorruption:  
180  SE_ResistSpellChance:  
81  SE_ResistFearChance:  
102  SE_Fearless:  
342  SE_ImmuneFleeing:  
378  SE_SpellEffectResistChance:  
  Damage Shield  
157  SE_SpellDamageShield:  
59  SE_DamageShield: MAX value determines damage shield type that is displayed. damageshieldtypes
121  SE_ReverseDS: MAX value determines damage shield type that is displayed. damageshieldtypes
305  SE_MitigateDamageShield:  
158  SE_Reflect:  
  Defensive Abilities  
168  SE_MeleeMitigation:  
172  SE_AvoidMeleeChance:  
173  SE_RiposteChance:  
174  SE_DodgeChance:  
175  SE_ParryChance:  
197  SE_SkillDamageTaken:

[CUSTOM] If MAX is set to 1 this will use the quest based ModSkillDmgTaken function.

This is preferable if you want to set innate weapon / skill resistances on NPCs because they will stack with player spells.

188  SE_IncreaseBlockChance:  
222  SE_BlockBehind:  
195 SE_StunResist:  
293  SE_FrontalStunResist:  
40 SE_DivineAura:  
223  SE_GiveDoubleRiposte:  
  Offesenive Modifies  
169  SE_CriticalHitChance:  
330  SE_CriticalDamageMob:  
171  SE_CrippBlowChance:  
178  SE_MeleeLifetap:  
216  SE_Accuracy:  
184  SE_HitChance:  
185  SE_DamageModifier:  
186  SE_MinDamageModifier:  
301  SE_ArcheryDamageModifier:  
266  SE_ExtraAttackChance:  
279  SE_Flurry:  
220  SE_SkillDamageAmount:  
418  SE_SkillDamageAmount2:  
200  SE_ProcChance:  
250  SE_SpellProcChance:  
219  SE_SlayUndead:  
231  SE_StunBashChance:  
  Spell Modifiers  
274  SE_CriticalHealChance:  
319  SE_CriticalHealOverTime:  
170  SE_SpellCritChance:  
294  SE_CriticalSpellChance:  
115  SE_SpellCritDmgIncrease:  
241  SE_FrenziedDevastation:  
375  SE_DotCritDmgIncrease:  
273  SE_CriticalDoTChance:  
120  SE_HealRate:  
  Spell Triggers  
360  SE_SpellOnKill:  
  Misc  
244  SE_RootBreakChance:  
382  SE_NegateSpellEffect:  
105  SE_AntiGate:  
117  SE_MagicWeapon:  
229  SE_PersistantCasting:  
296 SE_FcSpellVulnerability [CUSTOM] Base = Amt % , Limit = Resist Types Uses quest based ModVulnerability function.
3  SE_MovementSpeed: