|npc_faction_id||Value assigned to npc in npc_types. Indexed into this table (n) times for each faction we want to impact.|
|faction_id||Faction id for the faction_list table. These map to in game factions.|
|value||Amount gained or lost for killing the NPCs assigned to this npc_faction_id.|
|npc_value||How the npcs assigned to this npc_faction_id respond to other npcs that are on the faction_id for this entry. 1:assist, 0:neutral, -1:attack|
0 (Default): Faction is permanent, player recieves a message. 1: Faction is temporary, player does not recieve a message. 2: Faction is temporary, player recieves a message. 3: Faction is permanent, but player does not recieve a message.