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List of spell effects as defined by Live (1/2014).   Live Spell Effect List  

These are the spell effects as defined for EQ Emulator. (For the most up to date information see the spdat.h file) :: Spell effects were fully reviewed and updated as of (7 / 2014) ~ Kayen

Spell Database - Table: spells_new

Loading innate spell effects onto NPC's - Tables:   npc_spells_effects   npc_spell_effects_entries  Reference:  Compatible Spell Effects  

Important References:  Mechanics    Heal Modifiers    Spell Damage Modifiers   Attack Speed

Spell Effects Organized by Common Characteristics Spell Effects Organizer *Bonus Calculation Type for each effect can be found here.

Key FOCUS EFFECT FOCUS LIMITER RED TEXT INDICATES NOT IMPLEMENTED ON EQEMU  [NOT USED ON LIVE] Implemented at one point in time but are no longer used.  
ID EQEMU Spell Effect Description Base Value Limit Value Max Value Example
0 SE_CurrentHP Direct Damage/Healing, duration allows for HoT/DoT Amt (-)DD(+)Heal

Target Restrictions

Max Amt

Example

1 SE_ArmorClass +/- AC Amt none Max Amt Example
2 SE_ATK +/- ATK Amt none Max Amt Example
3 SE_MovementSpeed +/- Movement Speed Amt none Max Amt Example
4 SE_STR +/- STR Amt none Max Amt Example
5 SE_DEX +/- DEX Amt none Max Amt Example
6 SE_AGI +/- AGI Amt none Max Amt Example
7 SE_STA +/- STA Amt none Max Amt Example
8 SE_INT +/- INT Amt none Max Amt Example
9 SE_WIS +/- WIS Amt none Max Amt Example
10 SE_CHA +/- CHA (BLANK SPACER if 0 in spell effect) Amt none Max Amt Example
11 SE_AttackSpeed +/- Attack Speed (standard 'haste or 'slow'')

Attack Speed

none Max Amt Example
12 SE_Invisibility Invisibility (Unstable)         Invisible Level corresponds to what type of see invisible will detect.

Invisible Level

none none Example
13 SE_SeeInvis See Invisibility                                                              Invisible Lv (1) = Standard invsibile  Invisible Level none none Example
14 SE_WaterBreathing Immune to drowning ? (Seen from 1 - 3) none none Example
15 SE_CurrentMana Direct +/- mana, duration allows for mana over time Amt none Max Amt Example
16 SE_NPCFrenzy UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
17 SE_NPCAwareness UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
18 SE_Lull Seen in conjunction with SE_ChangeFrenzyRad and SE_Harmony, this effect does nothing alone. 0 none none Example
19 SE_AddFaction Adjusts NPC 'con' (Alliance spell line) Faction Amt none none Example
20 SE_Blind Turn PC screen blank, causes NPC to flee if NOT in melee range ? (Usually -1/1) none none Example
21 SE_Stun Stun for a duration Stun Time ? (Always <= Base) Max Level Example
22 SE_Charm Control an NPC/Player for a duration.   Mechanics ? none Max Level Example
23 SE_Fear Cause your target to flee.   Mechanics ? none Max Level Example
24 SE_Stamina Increased stamina (yellow bar) 'Invigor'  - ? Current Effect (Does not raise endurance on live) ? (Always Negative) none none Example
25 SE_BindAffinity Sets Bind point.                                     Bind Point ID (1=Primary, 2=Secondary 3=Tertiary Bind Point ID none none Example
26 SE_Gate Transport to Bind point                           Bind Point ID (1=Primary, 2=Secondary 3=Tertiary Success Chance Bind Point ID none Example
27 SE_CancelMagic Chance to remove any buff effect.   Mechanics Level Modifier none none Example
28 SE_InvisVsUndead Invisiblity vs Undead (Unstable)                                          (Only Invisiblity Level (1) exists) Invisible Level none none Example
29 SE_InvisVsAnimals Invisiblity vs Animal (Unstable)                                          (Only Invisiblity Level (1) exists) Invisible Level none none Example
30 SE_ChangeFrenzyRad Sets NPC Aggro Radius to the value of the spell effect  Mechanics Aggro Radius none Max Level Example
31 SE_Mez Stuns target till duration ends or broken (melee/spell dmg)   Mechanics Stacking Value none Max Level Example
32 SE_SummonItem Summon an item. Item ID none none Example
33 SE_SummonPet Summon Pet                  ('Teleport Zone' Field in spells_new table contains name of pet) ? (Always 1) none none Example
34 SE_Confuse UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
35 SE_DiseaseCounter Determines potency of determental disease spells (+) or potency of cures (-) Counter Amt none Max Amt Example
36 SE_PoisonCounter Determines potency of determental poision spells (+) or potency of cures (-) Counter Amt none Max Amt Example
37 SE_DetectHostile UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
38 SE_DetectMagic UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
39 SE_DetectPoison UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
40 SE_DivineAura Invulnerable to spells and melee, you can not cast or melee while under this effect. ? (Usually 1) none none Example
41 SE_Destroy Instantly kill target ? (Always 1) none none Example
42 SE_ShadowStep Warps player a short distance in a random direction ? (Usually 1) none none Example
43 SE_Berserk Sets client as 'Berserk' allowing for chance to crippling blow. [Custom] [NOT USED ON LIVE] 1 none none NONE
44 SE_Lycanthropy Used as a place holder effect for preventing certain buffs from stacking Stacking Value none none Example
45 SE_Vampirism Heals you for a percent of your melee damage done to target.  [Custom] [NOT USED ON LIVE] Amt % (+/-) none none NONE
46 SE_ResistFire +/- Fire Resist Amt none Max Amt Example
47 SE_ResistCold +/- Cold Resist Amt none Max Amt Example
48 SE_ResistPoison +/- Poison Resist Amt none Max Amt Example
49 SE_ResistDisease +/- Disease Resist Amt none Max Amt Example
50 SE_ResistMagic +/- Magic Resist Amt none Max Amt Example
51 SE_DetectTraps UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
52 SE_SenseDead Point player in direction of nearest Undead NPC ? (Always 1) none ? Example
53 SE_SenseSummoned Point player in direction of nearest Summoned NPC ? (Always 1) none none Example
54 SE_SenseAnimals Point player in direction of nearest Animal NPC ? (Always 1) none none Example
55 SE_Rune Absorb melee damage until a maxium amount then fades Rune Amt none Max Amt Example
56 SE_TrueNorth Point player in North direction. ? (Always 1) none none Example
57 SE_Levitate Levitation (Take no fall damage) ? (Usually 1) none none Example
58 SE_Illusion Changes visual race of target Race ID (-1=Gender) Texture ID Helm ID Example
59 SE_DamageShield Damage taken upon successful melee hit Amt none Max Amt Example
60 SE_TransferItem UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
61 SE_Identify Displays in text the 'lore' field from the items table ? (Always 1) none none Example
62 SE_ItemID UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
63 SE_WipeHateList Chance to wipe the NPC's hatelist Success Chance none Max Chance Example
64 SE_SpinTarget Spins Target and stuns Spin Duration ? (Always <= base) Max Level Example
65 SE_InfraVision Improved night vision ? (Always 1) none none Example
66 SE_UltraVision Better improved night vision ? (Always 1) none none Example
67 SE_EyeOfZomm Transfers your vision and control to a temporary NPC ? (Always 1) none none Example
68 SE_ReclaimPet Kills your pet in exchange for mana. (Returns 75% of pet spell actual mana cost) ? (Always 1) none none Example
69 SE_TotalHP Increases Max HP (standard 'HP Buffs') Amt none Max Amt Example
70 SE_CorpseBomb UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
71 SE_NecPet Summon Pet                  ('Teleport Zone' Field in spells_new table contains name of pet)       NONE
72 SE_PreserveCorpse UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
73 SE_BindSight See from the perspective of the target that this is cast on. ? (Always 1) none none Example
74 SE_FeignDeath Fall to the ground and clear hate list Success Chance ? (usually 0) Max Chance Example
75 SE_VoiceGraft Speak through your pet ? (Always 1) none none Example
76 SE_Sentinel Creates a proximity zone where cast that alerts caster if NPC's or Players enter it. ? (Always 1) none none Example
77 SE_LocateCorpse Turn player in direction of targeted players corpse ? (Always 1) none none Example
78 SE_AbsorbMagicAtt 'Spell Rune' Absorb spell damage until a maxium amount then fades Rune Amt none none Example
79 SE_CurrentHPOnce Direct Damage/Healing  Amt (-)DD(+)Heal Target Restrictions Max Amt Example
80 SE_EnchantLight UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
81 SE_Revive When cast on corpse restore experience and teleports player to corpse Exp Amt none none Example
82 SE_SummonPC Summon a player to caster ? (Always 1) none none Example
83 SE_Teleport Teleport Group to defined location.    (Corridinates base1=x base2=y base3=z base4=h) Coordinates none none Example
84 SE_TossUp Shoots player into the air. Dist, (Always Neg) none none Example
85 SE_WeaponProc Add melee proc Proc Spell ID Rate Modifier none Example
86 SE_Harmony Set NPC assist radius to spells value.  Mechanics Assist Radius none Max Level Example
87 SE_MagnifyVision Zoom players vision Magnify Amt none none Example
88 SE_Succor Teleport Group/Self to defined location or to safe point in zone (2% fail rate)

Coord. (-1 = Safe)

none none Example
89 SE_ModelSize Change size by percent (grow/shrink) Percent ? ? Example
90 SE_Cloak Invisibility Invisibile Level none none Example
91 SE_SummonCorpse Summon targets corpse to caster. Target Level Max none none Example
92 SE_InstantHate Adds/Removes set amount of your 'hate' instantly from target Hate Amt none ?Always(+) Example
93 SE_StopRain Stops zone weather related rain ? (Always 1) none none Example
94 SE_NegateIfCombat Removes buff if player casts or does any combat skill ? (Usually 1) none none Example
95 SE_Sacrifice Kills player and creates 'Essence Emerald', corpse can not be rezed ? (Always 1) none none Example
96 SE_Silence Prevents spell casting ? (Usually 1) none none Example
97 SE_ManaPool Increase/Decrease max mana pool Amt none Max Amt Example
98 SE_AttackSpeed2 Stackable Haste/Slow that does not go over haste cap Attack Speed none Max Amt Example
99 SE_Root Immobilizes target. Mechanics ? (Usually -10000) none none Example
100 SE_HealOverTime Heal over time (will stack with an HoT from SE_CurrentHP) Amt Target Restrictions Max Amt Example
101 SE_CompleteHeal Heal for '7500' HP with a buff icon that blocks the same effect from taking hold. Heal Multiplier (?) none ? Example
102 SE_Fearless Immune to fear effect ? (Always 1) none ? Example
103 SE_CallPet Summon pet to owner ? (Always 1) none ? Example
104 SE_Translocate Creates a confirmation box to teleport player to location of bind point Corridinates/Bind ID none none Example
105 SE_AntiGate Prevent the use of gate spells.  (Base is likely the # of Bind Point ID's it can block) ? (Seen 1 - 3) none none Example
106 SE_SummonBSTPet Summon Pet                  ('Teleport Zone' Field in spells_new table contains name of pet) ? (Always 1) none none Example
107 SE_AlterNPCLevel +/- to NPC level, will revert to base line when effect fades. [Custom] [NOT USED ON LIVE] Amt none none NONE
108 SE_Familiar Summon Pet                  ('Teleport Zone' Field in spells_new table contains name of pet) ? (Usually 0) none none Example
109 SE_SummonItemIntoBag If first effect is (SE_SummonItem) and item is bag, this will place items into bag Item ID none none Example
110 SE_IncreaseArchery UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
111 SE_ResistAll +/- all resist values Amt none Max Amt Example
112 SE_CastingLevel +/- 'Casting Level' which will determine fizzel rate Amt none ?(Usually 0) Example
113 SE_SummonHorse Summon a mount ? (Always 1) none none Example
114 SE_ChangeAggro +/- Percent modifier to spell and melee hate Amt % none none Example
115 SE_Hunger Prevents hunger/thirst checks (Ie. You shouldn't need food/drink with this effect) ? (Always 1) none none Example
116 SE_CurseCounter Determines potency of determental curse spells (+) or potency of cures (-) Counter Amt none Max Amt Example
117 SE_MagicWeapon Allows non-magic weapons to be considered 'magical' ? (Always 1) none none Example
118 SE_Amplification Increase modifier from singing skill Amt none Max Amt Example
119 SE_AttackSpeed3 Stackable Haste/Slow does go over haste cap. Attack Speed none Max Amt Example
120 SE_HealRate +/- Modfies by % the casters base heal value for incomming spells.   Heal Modifiers Amt % none none Example
121 SE_ReverseDS Damage/Heal on entity with effect every time entity does a melee hit. Amt none none Example
122 SE_ReduceSkill UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
123 SE_Screech Spell Blocker (If have buff with value of +1 will block any spell w/ Screech w/ -1 value)  Buff Stacking Value (usually 1/-1) none none Example
124 SE_ImprovedDamage Modifies by % casters base spell damage value Spell Damage Modifiers Min % Max % none Example
125 SE_ImprovedHeal Modifies by % the casters base heal value Heal Modifiers Min % Max % none Example
126 SE_SpellResistReduction Modifies by % chance for casters spell resist rate. Min % Max % none Example
127 SE_IncreaseSpellHaste Modifies by % spell casting time. Amt % none none Example
128 SE_IncreaseSpellDuration Modifies by % buff duration. Amt % none none Example
129 SE_IncreaseRange Modifies by % spell casting range. Amt % none none Example
130 SE_SpellHateMod Modifies by % hate from spells/abilities. Min % Max % none Example
131 SE_ReduceReagentCost Modifies by % chance not use a reagent. Min % Max % none Example
132 SE_ReduceManaCost Modifies by % spell mana cost. Min % Max % none Example
133 SE_FcStunTimeMod Modifies by % stun duration. [Custom] [NOT USED ON LIVE] Amt % none none NONE
134 SE_LimitMaxLevel Limit to Max Level (% decrease is amount lost if over cap) Max Level % Decrease none Example
135 SE_LimitResist Limit to Resist Types, (+) Include (-) Exclude Resist Types none none Example
136 SE_LimitTarget Limit to Target Type. (+) Include (-) Exclude Target Types none none Example
137 SE_LimitEffect Limit to Spell Effect. (+) Include (-) Exclude Spell Effect ID none none Example
138 SE_LimitSpellType Limit to Beneficial(1) OR Determental(0) spells (goodEffect in spells_new ) 1=Good 0=Bad none none Example
139 SE_LimitSpell Limit to Spell ID (+) Include (-) Exclude Spell ID none none Example
140 SE_LimitMinDur Limit to spells with a minium duration. Duration none none Example
141 SE_LimitInstant Limit to spells that are instant cast. (1 = Instant Only) (0 = Exclude Instant) 1/0 none none Example
142 SE_LimitMinLevel Limit to spells above a specific level. Level none none Example
143 SE_LimitCastTimeMin Limit to spells with a minium cast time. Cast Time none none Example
144 SE_LimitCastTimeMax Limit to spells with a maximum cast time. [Custom] [NOT USED ON LIVE] Cast Time none none NONE
145 SE_Teleport2 Teleport to defined location. Used by 'Banisher' npcs, AoE spells that are cast on players. Corridinates none none Example
146 SE_ElectricityResist Electricity Resist? There is no resist type for this. Amt none none Example
147 SE_PercentalHeal Heal/(Damage) for percent value based on targets max HP Amt(neg for dmg) none Max Amt Example
148 SE_StackingCommand_Block

Prevents buff from taking hold if criteria met. (SLOT = 'formula - 201')  Buff Stacking

Spell Effect none <  Amt Example
149 SE_StackingCommand_Overwrite Allows buff from taking hold if criteria met. (SLOT = 'formula - 201')  Buff Stacking Spell Effect none <  Amt Example
150 SE_DeathSave If under 15% HP, this buff has chance to heal the owner.   Mechanics (1=Partial/2=Full) Level Max Heal Amt Example
151 SE_SuspendPet Places a pet in temporary storage.  ? (0/1) none none Example
152 SE_TemporaryPets Creates a temporary pet that will fade after duration. (stacks with regular pets) Amount of Pets none Duration Example
153 SE_BalanceHP Balances groups HP (Penalty modifies the damage amount being distributed). Penalty Max HP taken/player none Example
154 SE_DispelDetrimental Dispels only detrimental effects.   Mechanics Level Modifer none none Example
155 SE_SpellCritDmgIncrease Modifies by % critical spell damage amount.  Spell Damage Modifiers   [NOT USED ON LIVE]  Crit Damage Mod % none none NONE
156 SE_IllusionCopy Turns caster into mirror image of target. ?(Seen as 0/1/30) none ?(usually 0) Example
157 SE_SpellDamageShield Casters will take damage from spell landing on target. Amt (negative) none none Example
158 SE_Reflect Reflects the casters spell back at the cast. Reflect Chance % ? (usuallly 0) Max Example
159 SE_AllStats +/- (STR, DEX, STA, CHA, WIS, INT) Amt none none Example
160 SE_MakeDrunk Gives client drunk effect if below tolerance level  (Effect currently handled entirely client side) Tolerance none none Example
161 SE_MitigateSpellDamage Reduces incomming spell damage by % up to a max value. Mitigation % Max Amt reduced Rune Amt Example
162 SE_MitigateMeleeDamage Reduces incomming melee damage by % up to a max value. Mitigation % Max Amt reduced Rune Amt Example
163 SE_NegateAttacks Complete or Partial block of melee / spell damage. (Max= Max Amt Dmg Blocked per hit) Number of Blocks none Max Amt Blocked Example
164 SE_AppraiseLDonChest Gives message if LDON chest is trapped / safe. ? none App. Skill Example
165 SE_DisarmLDoNTrap Attempts to disarm an LDON trap. ? none Disarm Skill Example
166 SE_UnlockLDoNChest Attemp to unlock an LDON chest ? none Unlock Skill Example
167 SE_PetPowerIncrease Increases statistics and level of the player's pet. Power Level none none Example
168 SE_MeleeMitigation Modifies melee damage by percent. (+)Take more DMG (-) Take less Damage Mitigation % none none Example
169 SE_CriticalHitChance Modifies melee critical hit chance by percent. (+) Increase Chance (-) Decrease Chance Melee Crit Chance % Skills  (-1=ALL) none Example
170 SE_SpellCritChance Modifies by % chance to critical direct damage spells. Spell Damage Modifiers Crit Chance % none none Example
171 SE_CrippBlowChance Modifies crippling blow chance by percent. (Must have a critical hit chance to Crip) Crip Blow Chance % none none Example
172 SE_AvoidMeleeChance Modifies chance to avoid melee ('miss') (+) Increase Chance (-) Decrease Chance Avoidance Chance % none none Example
173 SE_RiposteChance Modifies chance to riposte (+) Increase (-) Decrease Riposte Chance % none none Example
174 SE_DodgeChance Modifies chance to dodge (+) Increase (-) Decrease Dodge Chance % none none Example
175 SE_ParryChance Modifies chance to parry (+) Increase (-) Decrease Parry Chance % none none Example
176 SE_DualWieldChance Modifies chance to dual wield (+) Increase (-) Decrease DW Chance % none none Example
177 SE_DoubleAttackChance Modifies chance to double attack (+) Increase (-) Decrease Double Atk Chance % none none Example
178 SE_MeleeLifetap (+) Heals you for a % of your melee damage done to target. (-) Dmgs you for % Amt % (+/-) none none Example
179 SE_AllInstrumentMod +/- Bard (Singing, Brass, Percusion, Wind, String) modifiers by %. Amt % none none Example
180 SE_ResistSpellChance Chance to resist any spell. Resist Chance % none Max Example
181 SE_ResistFearChance Chance to resist fear spells. Resist Chance none none Example
182 SE_HundredHands Modifies weapon delay by percent. (stacks with other hastes) Amt % none none Example
183 SE_MeleeSkillCheck Increases chance to hit (Unclear exactly how this works on live). Amt % Skills (-1=ALL) none Example
184 SE_HitChance Modifies chance to hit with a specific skill. Chance % Skills (-1=ALL) none Example
185 SE_DamageModifier Modifies damage amount by percent for a specific skill. Amt % Skills (-1=ALL) none Example
186 SE_MinDamageModifier Modifies minimum damage amount by percent for a specific skill. Amt % Skills (-1=ALL) none Example
187 SE_BalanceMana Balances groups mana. (Penalty modifies the mana amount being distributed). Penalty Max mana taken/pl none Example
188 SE_IncreaseBlockChance Modifies chance to block (+) Increase (-) Decrease Block Chance % none none Example
189 SE_CurrentEndurance +/- Instant endurance or over time (If duration is set) Amt none Max Amt Example
190 SE_EndurancePool +/- Total endurance pool. Amt none Max Amt Example
191 SE_Amnesia Silence verse melee abilities that use endurance / disciplines. Usually 1 none none Example
192 SE_Hate +/- Instant Hate or Hate over time if duration set. Amt none none Example
193 SE_SkillAttack Melee/Skill damage (utilizing all melee modifiers/bonuses) where base value is as if you were swinging a weapon with that damage amount using a specific skill. (skill field in spells_new defines which Skills is used). Weapon DMG Amt Chance to Hit mod

UNKNOWN

Min DMG Amt?

Example
194 SE_FadingMemories To chance to be removeed from all hate lists and set to invisible. Fade Chance ? (Seen 0/75) none Example
195 SE_StunResist Chance to resist a stun from BASH/KICK. Chance % none none Example
196 SE_Strikethrough +/- Strikethrough chance (bypassing an opponent's special defenses, such as dodge, block, parry, and riposte.) Chance % none none Example
197 SE_SkillDamageTaken Modifies damage taken by % from specific skills (+) More dmg taken (-) Less dmg taken Mitigation % Skills  (-1=ALL) none Example
198 SE_CurrentEnduranceOnce +/- Instant endurance. Amt none none Example
199 SE_Taunt Chance to taunt and instant hate Chance % Taunt Amt Hate none Example
200 SE_ProcChance Increase chance to proc from weapons. Chance % none none Example
201 SE_RangedProc Add spell proc to a ranged attack. Proc Spell ID Chance % none Example
202 SE_IllusionOther Allows next casted Illusion Buff (self-only) to be cast on a targeted player in group. none none none Example
203 SE_MassGroupBuff Allows next casted Group Buff to hit all players and pets within a large radius from caster at 2x mana cost. 1 none none Example
204 SE_GroupFearImmunity Provides immunity to fear for group. (Base * 10 = Duration) [No buff icon] Duration none none Example
205 SE_Rampage Does a single round of AE Melee attack (Set in EMU as distance 30 from caster). ? (Always = 1) none none Example
206 SE_AETaunt Area of Effect Taunt (Places caster top of hatelist +1 hate) Hardcoded 40 range Hate Add to taunt none Range override Example
207 SE_FleshToBone Turns Meat / Body parts items into bone chips 1 none none Example
208 SE_PurgePoison UNKNOWN  [NOT USED ON LIVE]       NONE
209 SE_DispelBeneficial Dispels only beneficial effects.  Mechanics Level Modifier none none Example
210 SE_PetShield Shield Effect (Share damage between pet and owner) for duration. Duration (value * 12) none none Example
211 SE_AEMelee Do an area of effect melee attack (ie. AE Rampage). Not implemented for NPC's Duration (value * 12) none none Example
212 SE_FrenziedDevastation Increase spell critical chance and mana cost 2x for DD spells.  Spell Damage Modifiers  [NOT USED ON LIVE] Critcal Chance none none NONE
213 SE_PetMaxHP +/- owner's pets Max HP by percent. Amt % none none Example
214 SE_MaxHPChange +/- Max HP by percent. Amt % (value / 100) none none Example
215 SE_PetAvoidance +/- owner's pets chance to avoid melee. Amt none none AA
216 SE_Accuracy Increase chance to hit by percent (15 Accuray = 1%) [Only AA uses Limit] Amt Skills (-1=ALL) none Example
217 SE_HeadShot Damage done by 'HeadShot' ability when proced  (Humaniod target hit w/ arrow) ? (0) Amt Dmg none AA
218 SE_PetCriticalHit +/- owner's pet/swarm pet chance to critical hit. Amt  none none AA
219 SE_SlayUndead Chance to do increased damage verse undead. (Chance = Value/1000) Dmg Mod % Chance none Example
220 SE_SkillDamageAmount Add flat amount of damage when a specific melee skill is used. Amt Skills (-1=ALL) none Example
221 SE_Packrat +/- item weight reduction by percent. Amt % none none Example
222 SE_BlockBehind Modifies chance to block from behind (+) Increase (-) Decrease Chance % none none Example
223 SE_DoubleRiposte +/- Chance to do an additional riposte attack (after a successful riposte) [NOT USED ON LIVE] Chance % none none AA
224 SE_GiveDoubleRiposte +/- Chance to do an additional riposte attack (after a successful riposte) [Only AA uses Limit] Chance % Skills   none Example
225 SE_GiveDoubleAttack Allows any class to double attack at a set % chance or +/- chance if can innately DA. Chance % none none Example
226 SE_TwoHandBash Bash with a two handed weapon. (This works entirely client side) ? (1) none none AA
227 SE_ReduceSkillTimer +/- Reuse time on skill abilities (ie. Kick, Bash, Frenzy) Time (seconds) Skills   none Example
228 SE_ReduceFallDamage Reduce the damage that you take from falling.       AA
229 SE_PersistantCasting Chance to continue casting while stunned. Chance % none none AA
230 SE_ExtendedShielding Increase range of /shield ability.       AA
231 SE_StunBashChance Modify chance to land a stun using BASH Chance % none none AA
232 SE_DivineSave Chance to avoid death.   Mechanics Chance % Spell ID none Example
233 SE_Metabolism Modifies food / drink consumption rates. Consumption Mod none none Example
234 SE_ReduceApplyPoisonTime Reduces the time to apply poison       AA
235 SE_ChannelChanceSpells +/- Chance to channel a spell (avoid interupt).  [NOT USED ON LIVE] Chance % none none NONE
236 SE_FreePet UKNONW EFFECT [NOT USED ON LIVE]       NONE
237 SE_GivePetGroupTarget Pet Affinity, allow owner's pet to receive group buffs. 1 none none AA
238 SE_IllusionPersistence Persistence to your illusionions, causing them to last until you die or the illusion is forcibly removed. 1 none none AA
239 SE_FeignedCastOnChance Ability gives you an increasing chance for your feigned deaths to not be revealed by spells cast upon you.       AA
240 SE_StringUnbreakable Related to above.       AA
241 SE_ImprovedReclaimEnergy Modifies amount of mana returned from from SE_ReclaimPet Amt % none none AA
242 SE_IncreaseChanceMemwipe +/- Chance to successfully memblur target. Amt % none none AA
243 SE_CharmBreakChance Modifies charm break chance. Mechanics Amt % none none AA
244 SE_RootBreakChance Modifies chance of the casters root breaking. Mechanics Chance % none none AA
245 SE_TrapCircumvention Decreases the chance that you will set off a trap when opening a chest       AA
246 SE_SetBreathLevel Modifies lung capacity. Amt none none Example
247 SE_RaiseSkillCap Adds skill over the skill cap.       NONE
248 SE_SecondaryForte Gives you a 2nd specialize skill that can go past 50 to 100.       NONE
249 SE_SecondaryDmgInc Allows off hand weapon to recieve a damage bonus. 1 none none AA
250 SE_SpellProcChance Modify chance to do a proc from a 'proc spell buff'' Chance % none none Example
251 SE_ConsumeProjectile Chance NOT to consume a projectile (archery/throwing). Chance % none none AA
252 SE_FrontalBackstabChance Chance to perform a full backstab while in front of the target. Chance % none none AA
253 SE_FrontalBackstabMinDmg Allow a frontal backstab for mininum damage. 1 none none AA
254 SE_Blank Used as a spacer after last spell effect slot in spell file. 0 none none Example
255 SE_ShieldDuration Increases duration of /shield       AA
256 SE_ShroudofStealth Rogue improved invsible       AA
257 SE_PetDiscipline Give owner's pet, et /hold       AA
258 SE_TripleBackstab Chance to perform a triple backstab. Chance % none none Example
259 SE_CombatStability +/- AC Soft caps Amt none none Example
260 SE_AddSingingMod Add modifiers to bard instruments or singing abilities. (ItemType = Wind, Brass ect). Amt ItemType none AA
261 SE_SongModCap Raises cap of modifiers for bard instrument or singing abilities. [NOT USED ON LIVE] Amt none none NONE
262 SE_RaiseStatCap
+/- stat caps. (Base2=  STR: 0, STA: 1, AGI: 2, DEX: 3, WIS: 4, INT: 5, CHA: 6, MR: 7, CR: 8, FR: 9, PR: 10, DR: 11, COR: 12)
Amt Stat Type Max Example
263 SE_TradeSkillMastery  Lets you raise more than one tradeskill above master.       AA
264 SE_HastenedAASkill Reduces reuse time on AA skills  [Use redux field in aa_actions table for this effect]       AA
265 SE_MasteryofPast Spell levels less than the base values level can not be fizzled. Level none none AA
266 SE_ExtraAttackChance Chance to do an extra attack with 2 Handed weapons only. Chance % none none Example
267 SE_PetDiscipline2 /pet focus, /pet no cast       AA
268 SE_ReduceTradeskillFail Reduces chance to fail with given tradeskill by a percent chance       AA
269 SE_MaxBindWound Increase max HP you can bind wound by percent Amt % none none AA
270 SE_BardSongRange +/- Range of bard beneficial songs. Amt none none Example
271 SE_BaseMovementSpeed Modifies basemove speed, doesn't stack with other move modfiers (Ie AA - Run 3) Amt % none none Example
272 SE_CastingLevel2 +/- Casting Level' which will determine fizzel rate.  Amt  none none Example
273 SE_CriticalDoTChance Modifies by % chance to critical Damage over time spells Spell Damage Modifiers Crit Chance % none none Example
274 SE_CriticalHealChance Modifies by % chance to critical heal spell Heal Modifiers Crit Chance % none none Example
275 SE_CriticalMend Chance to peform a critical mend (Monk Mend ability). Crit Chance % none none AA
276 SE_Ambidexterity Increase chance to duel weild by adding bonus 'duel weild skill' amount. Skill Amt none none AA
277 SE_UnfailingDivinity Gives second chance for SE_DivineSave to fire and if successful gives a modified heal amt.   Mechanics Heal Modifier none none AA
278 SE_FinishingBlow Damage done by 'Finishing Blow' ability when proced  (Target < 10% HP) Chance (500 = 5%) Amt Dmg none AA
279 SE_Flurry Chance to do a melee flurry. Chance % none none Example
280 SE_PetFlurry Chance for owner's pet or swarm pet to flurry. Chance % none none Example
281 SE_FeignedMinion Ability allows you to instruct your pet to feign death via the '/pet feign' command. (value = succeed chance) Chance %     AA
282 SE_ImprovedBindWound Increase bind wound  healing amount by percent. Amt % none none AA
283 SE_DoubleSpecialAttack Chance to perform second special attack as monk. (ie Flying Kick, Tiger Claw) Chance % none none AA
284 SE_LoHSetHeal UKNONW EFFECT [NOT USED ON LIVE]       NONE
285 SE_NimbleEvasion UKNONW EFFECT       NONE
286 SE_FcDamageAmt +/- spell damage to casters spell. Spell Damage Modifiers Amt none ? Example
287 SE_SpellDurationIncByTic Increase spell duration by buff tick amount. Amt Ticks none none Example
288 SE_SpecialAttackKBProc Chance to to do a knockback spell proc from special attacks [AA Dragon Punch] (Base Chance = 25%) Chance Mod % Skills   none AA
289 SE_CastOnFadeEffect Triggers a spell only if fades after the full duration. (Typically on spells that can be cured) Spell ID none none Example
290 SE_IncreaseRunSpeedCap Increase run speed over the run speed cap. Amt none none AA
291 SE_Purify Chance to dispel all determental effects.   Mechanics Level Modifier none none Example
292 SE_StrikeThrough2 +/- Strikethrough chance (bypassing an opponent's special defenses, such as dodge, block, parry, and riposte.) Amt % none none Example
293 SE_FrontalStunResist Chance to resist a stun from BASH/KICK if facing target. Chance % none none AA
294 SE_CriticalSpellChance Mod % chance to critical DD spells AND mod crit spell damage.  Spell Damage Modifiers Crit Chance % Crit Damage Mod % none Example
295 SE_ReduceTimerSpecial UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
296 SE_FcSpellVulnerability (Debuff/Buff) Modifies spell damage by % on target. Spell Damage Modifiers Min % Max % none Example
297 SE_FcDamageAmtIncoming (Debuff/Buff) Modifies spell/skill damage by flat amount on damage. Spell Damage Modifiers Amt none ?(0 or=Amt) Example
298 SE_ChangeHeight Shrink by percent. Amt % none none Example
299 SE_WakeTheDead Creates swarm pet from corpse's for a set duration (seconds) (Base likely amt pets) ? (Seen 1 and 3) none Duration Example
300 SE_Doppelganger Creates swarm pet that is a mirror image of caster Amt Pets none Duration Example
301 SE_ArcheryDamageModifier Modify archery damage by percent. Amt % none none AA
302 SE_FcDamagePctCrit Modifies by % casters base spell damage value (dmg can crit)  Spell Damage Modifiers Min % Max % none Example
303 SE_FcDamageAmtCrit +/- spell damage to casters spell (dmg can crit). Spell Damage Modifiers Amt none ? Example
304 SE_OffhandRiposteFail Chance for target not to riposte an an attack made from your off hand weapon. Chance % none none AA
305 SE_MitigateDamageShield Reduce incomming damage from damage shield using your off hand weapon. Amt % none Max Example
306 SE_ArmyOfTheDead This ability calls up to five shades of nearby corpses back to life to serve the necromancer.        AA
307 SE_Appraisal his ability allows you to estimate the selling price of an item you are holding on your cursor.       AA
308 SE_SuspendMinion Store a backup pet that can be unsuspended. 1 none none Example
309 SE_GateCastersBindPoint Teleports group to casters bind point.          Bind Point ID (1=Primary, 2=Secondary 3=Tertiary) Bind Point ID none none Example
310 SE_ReduceReuseTimer Reduce the reuse timer on disciplines by seconds. (Base value set in milliseconds) Amt Time none none Example
311 SE_LimitCombatSkills Limit to exclude (discs and combat procs = 0) or (spells = 1) 0/1 none none Example
312 SE_Sanctuary Places caster at bottom of all hate lists, effect fades if caster cast spell on targets other than self. ? (1) none none Example
313 SE_ForageAdditionalItems Chance to forage additional items using 'forage' ability. Chance % none none AA
314 SE_Invisibility2 Invisibility (Stable)      Invisible Level corresponds to what type of see invisible will detect. Invisible Level none none Example
315 SE_InvisVsUndead2 Invisibility vs Undead (Stable)      Invisible Level corresponds to what type of see invisible will detect. Invisible Level none none Example
316 SE_ImprovedInvisAnimals UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
317 SE_ItemHPRegenCapIncrease Increase HP regen from items over cap. Amt none none Example
318 SE_ItemManaRegenCapIncrease Increase Mana regen from items over cap. Amt none none Example
319 SE_CriticalHealOverTime Modifies % chance to do a critical heal over time Heal Modifiers Crit Chance % none none Example
320 SE_ShieldBlock Chance to block an attack while shield is equiped. Chance % none none Example
321 SE_ReduceHate +/- Instant hate Amt none none Example
322 SE_GateToHomeCity Gate to original starting city. 1 none none Example
323 SE_DefensiveProc Add a chance to proc from any incoming melee swing. Spell ID Proc Rate Mod ? Example
324 SE_HPToMana Casted spells will use HP instead of Mana with a coversion penalty rate. Conversion Rate % none none Example
325 SE_ChanceInvsBreakToAoE [AA Nerves of Steel] Increasing chance to remain hidden when they are an indirect target of an AoE spell.       AA
326 SE_SpellSlotIncrease Increase physical amount of spell slots.       AA
327 SE_MysticalAttune Increases max amount of buffs a player can have. Amt none none AA
328 SE_DelayDeath Increase the amount of HP under zero that can be lost before actual death occurs. Amt HP none none Example
329 SE_ManaAbsorbPercentDamage Reduces incoming damage by % and converts that amount to mana loss. Mitigation % none none Example
330 SE_CriticalDamageMob Modifies damage done from a critical melee hit. Dmg Modifier % Skills (-1=ALL) none Example
331 SE_Salvage Increase chance to salvage from tradeskills by percent. Chance % none none Example
332 SE_SummonToCorpse [AA Call of the Wild] Ressurect spell with no penalty or exp gain (Can still res after). ? none none Example
333 SE_CastOnRuneFadeEffect Triggers a spell when a spell with a rune amount is used up and fades. Spell ID none none Example
334 SE_BardAEDot Area of effect damage over time song, damage only done if target is NOT moving. Amt +/- none none Example
335 SE_BlockNextSpellFocus Chance to block next spell that meets the focus limits defined with this effect in it. Chance % none none Example
336 SE_IllusionaryTarget UNKNOWN EFFECT [NOT USED ON LIVE]       NONE
337 SE_PercentXPIncrease Modify amount of experience gained. Amt % none none Example
338 SE_SummonAndResAllCorpses Summon and ressurect all corpses for 100% exp. ? (Seen=70) none none Example
339 SE_TriggerOnCast Cast an additional spell on spell use if the spell casted meets focus limits. Chance % Spell ID none Example
340 SE_SpellTrigger Chance to add an additional spell to the target. (If multiple effects in same spell where % add up to 100, then one effect must fire) Chance % Spell ID none Example
341 SE_ItemAttackCapIncrease Increase the cap to the amount of attack that can gained from items. Amt none none Example
342 SE_ImmuneFleeing Prevent NPC from fleeing at low health. 1 none none Example
343 SE_InterruptCasting Chance to interrupt targets spell casting can be instant or per buff tick. Chance % none none Example
344 SE_ChannelChanceItems Modify chance to successfully channel from item click casts. Chance % none none AA
345 SE_AssassinationLevel Maximum level of target that 'Assassination' will proc on. Level none none AA
346 SE_HeadShotLevel Maximum level of target that 'HeadShot' will proc on. Level none none AA
347 SE_DoubleRangedAttack Chance to perform a double ranged attack (Throw/Archery) will consume projectile. Chance % none none AA
348 SE_LimitManaMin Limit to spells above a minium amount of mana. Amt none none Example
349 SE_ShieldEquipHateMod Hate modifier to if shield equiped. (Shield Specialist AA) This may not be correct Amt % none none AA
350 SE_ManaBurn Drains mana for damage/heal at a defined ratio up to a defined maximum amount of mana. Ratio (-) Max Mana Mana/HP Ratio / 10 none Example
351 SE_PersistentEffect Aura effects, grants a buff automatically to those within a radius of caster. ? none none Example
352 SE_IncreaseTrapCount UKNOWN EFFECT       Example
353 SE_AdditionalAura Increase number of aura slots. Amt Slots none none Example
354 SE_DeactivateAllTraps UKNOWN EFFECT       Example
355 SE_LearnTrap UKNOWN EFFECT       Example
356 SE_ChangeTriggerType UKNOWN EFFECT [NOT USED ON LIVE]       NONE
357 SE_FcMute Chance to silence casting of spells that contain specific spell effects. (Effects determined by focus limits) Chance % none none Example
358 SE_CurrentManaOnce +/- Instant mana Amt none none Example
359 SE_PassiveSenseTrap UKNOWN EFFECT       Example
360 SE_ProcOnKillShot Triggers a spell after a kill shot. (Max = Min Level of Target) Chance % Spell ID Min Level Example
361 SE_SpellOnDeath Triggers when the owner of the buff is killed. Chance % Spell ID none Example
362 SE_PotionBeltSlots 'Quick Draw' expands the potion belt by one additional available item slot per rank.       AA
363 SE_BandolierSlots 'Battle Ready' expands the bandolier by one additional save slot per rank.       AA
364 SE_TripleAttackChance +/- chance to triple attack. Chance % none none Example
365 SE_ProcOnSpellKillShot Chance to trigger a spell on kill when the kill is caused by the specific spell with this effect in it. Chance % Spell ID Min Level Example
366 SE_ShieldEquipDmgMod Damage modifier to melee if shield equiped. (Shield Specialist AA) This may not be correct Amt % ? none AA
367 SE_SetBodyType Change body type of target. Body_Types none none Example
368 SE_FactionMod Increases faction with base1 (faction id, live won't match up w/ ours) by base2. Faction ID Faction Mod none Example
369 SE_CorruptionCounter Determines potency of determental curse spells (+) or potency of cures (-) Counter Amt none Max Example
370 SE_ResistCorruption +/- Corruption Resist Amt none none Example
371 SE_AttackSpeed4 Stackable slow effect Attack Speed none Amt Max Example
372 SE_ForageSkill         AA
373 SE_CastOnFadeEffectAlways Triggers a spell when buff fades after natural duration OR from rune/numhits fades. Spell ID none none Example
374 SE_ApplyEffect Chance to add an additional spell to the target. Chance % Spell ID none Example
375 SE_DotCritDmgIncrease Modifies by % critical dot damage. Spell Damage Modifiers Amt % none none Example
376 SE_Fling UNKNOWN EFFECT ? ? none Example
377 SE_CastOnFadeEffectNPC Triggers a spell when buff fades after natural duration. (On live these are in player spells cast on NPCs) Spell ID none none Example
378 SE_SpellEffectResistChance Chance to resist a specific spell effect type (Ie. 5% chance to Resist DD spells) % Chance Spell Effect ID none Example
379 SE_ShadowStepDirectional Push forward for specific amount of units. (Handled client side) Distance Units none none Example
380 SE_Knockdown Push back and up effect. (Handled client side) Push Back Push Up none Example
381 SE_KnockTowardCaster Summon a player to caster at a set distance away from caster. (Uses a reverse knockback effect) Distance Units none none Example
382 SE_NegateSpellEffect Completely remove a specified spell effect bonus. (Ie. Remove all Aggro bonus) ? Spell Effect ID none Example
383 SE_SympatheticProc Chance to proc a a spell off of a regularly casted spell. (Typically found as item focus) Chance Mod Spell ID none  Example
384 SE_Leap Jump toward your target. Distance none none Example
385 SE_LimitSpellGroup Limit focus effects by spell group. (spellgroup field in spells_new) (+) Include (-) Exclude Spellgroup ID none none Example
386 SE_CastOnCurer Trigger a spell on yourself when you cure a target. Spell ID none none Example
387 SE_CastOnCure Trigger a spell on yourself when you are cured. Spell ID none none Example
388 SE_SummonCorpseZone Summon a corpse from any zone. 1 none none Example
389 SE_FcTimerRefresh Reset recast timers (ungrey spell gems) 1 none none Example
390 SE_FcTimerLockout Increase time on reset timer. Amt none none Example
391 SE_MeleeVulnerability +/- melee mitigation (+) weakness (-) mitigation (Live SPA defined SE_LimitManaMax is not correct) Amt % none none Example
392 SE_FcHealAmt +/- flat amount to casters heal spells Heal Modifiers Amt none none Example
393 SE_FcHealPctIncoming (Buff/Debuff) Modfies by % the casters base heal value for incomming spells.  Heal Modifiers Amt % none none Example
394 SE_FcHealAmtIncoming (Buff/Debuff) +/- flat amount the casters base heal value for incomming spells. Heal Modifiers Amt none none Example
395 SE_FcHealPctCritIncoming (Buff/Debuff) Modifies by % chance to receive a critical heal on incomming spells. Heal Modifiers Amt % none none AA
396 SE_FcHealAmtCrit +/- flat amount to casters heal spells (amt can critical) Heal Modifiers Amt none none Example
397 SE_PetMeleeMitigation +/- AC to owner's pet. Amt none none AA
398 SE_SwarmPetDuration Increases duration of swarm pets by seconds. (Base value set in miliseconds) Time none none Example
399 SE_FcTwincast Chance to cast the same spell 2x from a single cast. Chance % none none Example
400 SE_HealGroupFromMana Group heal, drains mana from caster and coverts that to the amount of HP healed at a defined ratio. Max Mana Drain Mana/HP Ratio / 10 none Example
401 SE_ManaDrainWithDmg Drains targets mana and decreases hit points based on a defined ratio of hp/mana drained. Max Mana Drained HP/Mana Ratio / 10 Max ? Example
402 SE_EndDrainWithDmg Drains targets endurance and decreases hit points based on a defined ratio of hp/endur drained. Max Endur Drained HP/Endur Ratio / 10 none Example
403 SE_LimitSpellClass Limits to specific types of spell categories. (3=Cures,3=Offensive, 6=Lifetap) (+) Include (-) Exclude Category none none Example
404 SE_LimitSpellSubclass Limits to specific types of spell categories. (UNDEFINED(+) Include (-) Exclude Category none none Example
405 SE_TwoHandBluntBlock Modifies chance to block if 2 Hand Blunt equiped (+) Increase (-) Decrease Chance % none none AA
406 SE_CastonNumHitFade Triggers a spell when a spells numhit counter is depleted. Spell ID none none Example
407 SE_CastonFocusEffect Triggers a spell if focus limits are met (ie Triggers when a focus effects is applied) Spell ID none noen Example
408 SE_LimitHPPercent Caps maximum HP to % or a defined amount, which ever is lowest. Cap % Cap Amt none Example
409 SE_LimitManaPercent Caps maximum Mana to % or a defined amount, which ever is lowest. Cap % Cap Amt none Example
410 SE_LimitEndPercent Caps maximum Endurance to % or a defined amount, which ever is lowest. Cap % Cap Amt none Example
411 SE_LimitClass Limits to spells of a certain player class (Uses Bitmask, the class value in spell dbase is 1 bitmask higher in relation to item class value) Class Bitmask none none Example
412 SE_LimitRace Limits to spells cast by a certain race [NOT USED ON LIVE] Race ID none none NONE
413 SE_FcBaseEffects Modifies base values of certain spell effects. Mechanics  Partially implemented Amt % none none Example
414 SE_LimitCastingSkill Limit to spells that use a specific casting skill. (skill field in spells new) (+) Include (-) Exclude Skills none none Example
415 SE_FFItemClass UKNOWN EFFECT [NOT USED ON LIVE]       NONE
416 SE_ACv2 +/- AC (stacks with other AC buffs) Amt none Max Example
417 SE_ManaRegen_v2 +/- mana regen (stacks with other mana regen buffs) Amt none Max Example
418 SE_SkillDamageAmount2 Add flat amount of damage when a specific melee skill is used. Amt Skills (-1=ALL) none Example
419 SE_AddMeleeProc Add melee proc Proc Spell ID Rate Modifier none Example
420 SE_FcLimitUse Increase numhits count by percent. [Custom] [NOT USED ON LIVE] Amt % none none NONE
421 SE_FcIncreaseNumHits Increase numhits count by flat amount. Amt none none AA
422 SE_LimitUseMin Limit to spells with a minimum number of numhit counters.  [Custom] [NOT USED ON LIVE] Amt none none NONE
423 SE_LimitUseType Limit to spells by Numhit_Types  [Custom] [NOT USED ON LIVE] Numhit_Types none none NONE
424 SE_GravityEffect Pulls target(s) toward caster at a set pace to a specific distance away from caster. Distance From Caster Force of Pull none Example
425 SE_Display Gives illusion flying dragon (unclear how this works) 1 none none Example
426 SE_IncreaseExtTargetWindow Increases the capacity of your extended target window       AA
427 SE_SkillProc Chance to proc a spell when using a specific skill (ie Proc from a Taunt or Kick). Spell ID Rate Modifier none Example
428 SE_LimitToSkill Limits what skill will effect a SkillProc. (Always place as next effect after ID 427/429) Skills   none none Example
429 SE_SkillProcSuccess Chance to proc a spell when using a specific skill if it successfully hits the target. Spell ID Rate Modifier none Example
430 SE_PostEffect Alter vision ? UNKNOWN EFFECT ? ? ? Example
431 SE_PostEffectData Tint vision ? UNKNOWN EFFECT RGB ? ? Example
432 SE_ExpandMaxActiveTrophyBen UKNOWN EFFECT​ [NOT USED ON LIVE]       NONE
433 SE_CriticalDotDecay Chance to critical DoT with effect depreciation. Spell Damage Modifiers (Removed from live 7-14 ?) Chance % Decay % Max Level NONE
434 SE_CriticalHealDecay Chance to critical Heal with effect depreciation.  Heal Modifiers (Removed from live 7-14 ?) Chance % Decay % Max Level NONE
435 SE_CriticalRegenDecay Chance to critical Regen with effect depreciation.  Heal Modifiers (Removed from live 7-14 ?) Chance % Decay % Max Level NONE
436 SE_BeneficialCountDownHold UKNOWN EFFECT​       Example
437 SE_TeleporttoAnchor Teleport Guild Hall Anchor ? none none Example
438 SE_TranslocatetoAnchor Translocate Primary Anchor ? none none Example
439 SE_Assassination Damage done by 'Assassination' ability when proced  (Humaniod target hit w/ Backstab) ? (0) Amt Dmg none AA
440 SE_FinishingBlowLvl Maximum level of target that 'Finishing Blow' will proc on. Level ? (Seen 200) none AA
441 SE_DistanceRemoval Fades buff if owner of buff moves specified amount of distance from location where buff was applied. Distance none none Example
442 SE_TriggerOnReqTarget Triggers a spell on target when a specific condition is met on that target. Buff fades after trigger. Spell ID Target Condition none Example
443 SE_TriggerOnReqCaster Triggers a spell on target when a specific condition is met on that target. Buff fades after trigger. (All spells that use this are self only) Spell ID Target Condition none Example
444 SE_ImprovedTaunt Locks aggro on caster and decreases other players aggro by % up to a specified level. Max level Aggro Mod none Example
445 SE_AddMercSlot [AA Hero's Barracks] Allows you to conscript additional mercs. Amt ? none none Example
446 SE_AStacker Buff stacking blocker Buff Stacking Stacking Priority none none Example
447 SE_BStacker Buff stacking blocker  Buff Stacking Stacking Priority none none Example
448 SE_CStacker Buff stacking blocker  Buff Stacking Stacking Priority none none Example
449 SE_DStacker Buff stacking blocker  Buff Stacking Stacking Priority none none Example
450 SE_MitigateDotDamage Reduces incomming dotl damage by % up to a max value. Mitigation % Max Amt Reduced Rune Amt Example
451 SE_MeleeThresholdGuard Partial Melee Rune that only is lowered if melee hits are over a defined amount (limit) of damage Mitigation % Min Hit Rune Amt Example
452 SE_SpellThresholdGuard Partial Spell Rune that only is lowered if spell dmg is over a defined amount (limit) of damage Mitigation % Min Hit Rune Amt Example
453 SE_TriggerMeleeThreshold Trigger spell when specified amount of melee damage is taken in a single hit, then fade buff. Spell ID Damage Amt none Example
454 SE_TriggerSpellThreshold Trigger spell when specified amount of spell damage is taken in a single hit, then fade buff. Spell ID Damage Amt none Example
455 SE_AddHatePct Modifies amount of hate you have on target by percent over instantly, Amt % none none Example
456 SE_AddHateOverTimePct Modifies amount of hate you have on target by percent over time, Amt % none none Example
457 SE_ResourceTap Coverts a percent of spell dmg from dmg spells (DD/DOT) to hp/mana/end. % Coversion 0=H/1=M/2=E Max Amt Example
458 SE_FactionModPct Modifies faction gains and losses by percent. Amt % none none Example
459 SE_DamageModifier2 Modifies damage amount by percent for a specific skill. Amt % Skills (-1=ALL) none Example

Additional Notes

  • Many defined effects without spell example links is due to those effects only existing as AA abilities, [AA examples may be provided at a later time]
  • Many of the effects not implemented as 'spell effects' do function in EQEMU, but are implemented under via different coding mechanisms. Ideally they should be 'spell effects' though.

http://wiki.eqemulator.org/p?kayen_notes