§An Epic Beginning
Epic quests are a very important part of life on the EZ server. You might say that the epic defines the path, or that the path defines your epic. Either way the epic and epic weapon augment quest is most definitely integral to advancement in this game.
At first the epics will be weapons, similar in some ways to the live version 1.5 and 2.0. However, the quests are different and as you'll see the weapons themselves will have different stats and effects. By the time you get to the 3.0 epic its no longer a weapon at all, but rather an augment which can be placed in a variety of different weapons.
§Starting Your Epics (1.5, PoTime and South Ro)
|Time A, your home for all your 1.5 page needs!|
This game starts at 70, really....and the next logical step in progression is the next area in the custom teleporter....PoTime! In Time you'll begin working your 1.5 epic, either alone or with friends. The quest is simple, and is a similar pattern to later epics, too: get 10 pages from the named in PoTime, then combine them in an epic book (container) you get from Terrorantula in South Ro. Talking to the epic ogre will give you info on how to proceed, but in general you kill spiders in SRo to get Terrorantula to spawn. He also summons adds, so be ready. When you have the book and all 10 pages, combine them and hand just the book to the epic ogre, and get your epic. Knights can hand in 2h epic (default) for a 1h version.
Once you have your 1.5 book container head to PoTimeA. Once in you will begin going around the outside of the zone, into each cave. Along the way kill all the named you come across, and many will drop 1.5 epic pages. Collect all 10, impress your friends! The ezquest spreadsheet in the links section gives all quest info related to this epic in the PoTime/1.5 tab, including maps with locations of what named drops what page. When you get to the Warlord cave in back is an NPC that you target and say "ready" to, and he will teleport you to the Dragon Slave platform (for page 10). One hint: Dragon Slave is ROOTED.....so use classic agro management for rooted mobs (player closest to the mob gets agro, no matter what). Can modify your /stick line that sticks you to the mob to set at a specific distance. For example: /stick behind 15, or however you set up your stick line....then just use /stick on warrior, and warrior will keep agro. Good place to practice this, later on in T5 1/4 the mobs in the zone are rooted!
When the DS is dead, hail the NPC on the platform, say "ready" again and he will port you down to zone in.
PoTime bosses are harder than anything you've seen on EZ server to this point: they have a decent amount of hps, and they can hit 2,000+. Its recommended you get help, either in the form of your own box team (warrior with defensive or stonewall disc up, healer, dps) or higher level help. Many recommend your own box team, as this is pretty much the start of the end for soloable content.
§LDON and 2.0 Epic
You do much the same for the 2.0, in LDON's. Hail the miner in Nexus, and go to LDON level 1. Clear your way to the end, looting all LDON 10 point coins and armor cards that drop (and all cash gems of course!). Make sure you also loot a stone of descent (looks like a blue marble). When you get to the end of the level, hand that to the gatekeeper (male high elf npc). He will teleport your group to the next level. On level two kill everything in your way, especially the named. All three drop decent loot and 50 credit coins, and two of them also drop pages. Again, gather all the extra drops (coins, armor cards and charm upgrades) and hold onto them. More with them later. Each of your characters will need the 2 epic pages.
|LDON 1 Spider Den (mirc)||None||None||Any (1/666)|
|LDON 2 Chambers of Eternal Affliction (mmcd)||1, 2||Bloodguard Carcass Harvester, Malicious Scion Shadow||Brawler (1/75), Any (1/666)|
|LDON 3 Royal Observatory (takd)||3, 4||Petrified Great Tree, Mature Sand Frog||Guardian (1/75), Any (1/666)|
|LDON 4 Arena of Chance (ruji)||5, 6||Metal Melter, Rebellious Arcanist||Oracle (1/75), Any (1/666)|
|LDON 5 Cauldron of Lost Souls (guka)||7, 8||Evil Eye, Froglok Ghost||Sorcerer (1/75), Any (1/666)|
|LDON 6 Morbid Laboratory (mirh)||9, 10||Chaos, Balrog||Any (1/75), Any (1/666)|
You'll do the same on each level, handing a stone of descent to the NPC at the end of each. If you die on these levels, you'll have to start again from level one unless someone rezzes you! So be careful. After you hand the stone to the NPC on level 5, you get a key and a flag for lvl 6 (JUST on the character handing in on 5, so make sure all boxes have a stone when you hit 5th floor!), which also gives you the ability to hail the miner and teleport to ANY level you like. Oh, and on every level (especially level 5) make sure you save four kings CHEST (NOT crown) cards. As soon as you get the kings chest cards the very first thing you do once you leave LDON is go to the NPC in nexus for either CG or FG quests (whichever you plan to do first....see below for more), get the quest and hand in the cards to the NPC 1 at a time (total of four needed). If you dont do that you may end up burning a card for points that you need for the guild quests.
****NOTE ON LDON KEY: IT DOESNT KEYRING, SO YOU MUST NOT DESTROY IT!! KEEP THIS KEY!!****
Once you've killed all of the named on levels 2 through 6 and gotten the 10 pages for the 2.0 epic, go back to nexus and hail the epic vendor, and talk to him about chambersb for Master of Weaponry. You'll want some help here, either your own boxes or another player...hard for any class to solo early on. When you attack him, every 20% or so he spawns a bunch of adds. Take care of them as you go or while killing MoW, depending on how powerful you are. When he's dead, loot the 2.0 book, combine the 10 pages in the book, and hand the finished book and your 1.5 to the epic ogre for your 2.0. Knights and zerkers, your epic has to be in 2h form to hand it. You may change the epic from 2h to 1h and back by handing the unauged weapon alone to the epic ogre.
Dual wield classes will want to initially get at least 2 epics (one for either hand). After 3.0 2 epics isnt important, but prior to that they make a difference!
A good guide for the first few epics can be found here, on a spread sheet other players made (Wrett, Hagoth and others). This will have maps with locs of bosses, armor sets, quests, more. This also has info on Fighter and Casters guild quests, which I will post info on next!
***ONE THING FOR YOU TO KEEP IN MIND: ALWAYS INSTANCE WHEN YOU CAN USING YOUR WAYPOINT SUMMONER TO MAKE A SOLO, RAID OR GUILD INSTANCE!! ADDITIONALLY, DONATING AND GETTING THE FREE INSTANCE MAKER FROM HUNTER IS ONE OF THE BEST INVESTMENTS YOU CAN MAKE OF EZ POINTS!!*** (brought to you by Carl's Jr)