|Frustrating, exciting, challenging, annoying! The Abyss, in the old Illsalin zone, will either be your favorite or your nemesis. But there is no denying that after you've finished this zone, you're emotionally trained to handle pretty much anything EZ has to throw at you!|
Abyss, or T5, is in the Illsalin zone. This zone and contents are half above ground, half in the water, so plan for underwater combat (breathless AA, underwater breathing device or buff is needed). When you port in you are on a bridge with the normal planar NPC's behind and on the ledge above the water, along with an NPC named Greetings. He sells the zone vellum, of course, and is also the quest NPC for this tier. When you hail him he offers a task for the 100 named kill in this zone. Get this task on every character; completing this task is what allows you to get the 5.0 epic, which is necessary to continue on to the next tier. Also you will find the gratuitous zone trap at zone in, the Frigid Guardians. Dont fight near them, and make sure your bard isnt twisting an area song that can agro, such as harmonious comp; if these agro your group its a huge pain. I guess management REALLY doesnt like us fighting at zone in :P
The concept for this tier is triggered or spawned named. Named can be triggered in a variety of ways: time, random when all mobs of one type die (upon the last mob's death), random when you kill any of one type mob or by killing a trigger mob that starts a spawn chain. Figuring out whats spawned where can be tricky, so to help us we'll use some of the map tools allowed in MQ2. When you zone in, type /maphide npc. This will remove all 400 trash mobs and 7 NPC's from the map, but any time a newly spawned mob appears it will show on the map, allowing you to easily see it. This is invaluable! An alternative is to leave all mobs on the map and type /highlight NPC (#,#,#), using a color that somewhat blends in to the map background. Any new spawns will show up a different color. Some prefer this method, but many like /maphide better for its simplicity. Either way the EZMapstuff file has a way to set your MQ2 to automatically perform /maphide when you enter Illsalin....but you will have to refresh it if you repop an instance, and it will redo maphide on any character that dies and rezzes or runs back into Illsalin.
Also, modifying your map for the zone will help! Included in the EZMapstuff file is the illsalin_3.txt file, which when dropped into your map folder in your EZ server client will show trigger locations on the map. This helps a ton!
§Pulling the Trigger
Bosses that drop Arms and Boots are 100% guaranteed spawns. If you wipe out all of a specific type of mob, you are guaranteed to spawn a boss somewhere in the zone that will drop arms/boots.
These bosses are called "Rares", they have a very small chance to spawn when killing a certain type of mob.
These mobs are timed. In 30 minutes, you will see one spawn, and 30 minutes later another will spawn. The first timed mob will despawn as the next one spawns regardless of you engaging it or not. If you soft reset the zone (leave it empty for 5-10 minutes) or you issue a "repop instance" command, this timer is restarted. These two actions will despawn all triggered mobs, events, and bosses in here and the tiers to come!
These bosses are spawned from Trigger mobs. There is, in the zone, one mob of every type that is a designated trigger. Killing this mob has a chance to start a chain. The most common and accepted methods to see these spawns are to use the aforementioned /maphide npc, or type "/highlight npc" upon zoning in on your main character. From this point, all mobs will appear on your map as a purple color, and any new boss or mob spawned will appear in yellow, white, or blue depending on your level. To give a quick example, you zone in and type /highlight npc, you jump off the bridge and swim south until you reach the next bridge and kill the Blue Coral underneath it. This has a chance to spawn any trash mob somewhere in the zone, which upon dying will spawn a second trash mob anywhere in the zone. They will be the only mobs on your map showing up non-purple. Upon killing the second random trash mob, a Chest/Legs boss will spawn.The location of each is listed below.
§***ALERT!! ALERT!! ALERT!!***
ONE THING ON TRIGGERS: If the last mob you kill of any species is a chain trigger (listed under the BP/Legs section) then that boss for killing all that type mob WILL NOT SPAAWN. This goes for both the arm/boot bosses AND White (epic mob). Make sure your last kill isnt a chain trigger!
Spells and essences both have a chance to drop off bosses, as well as trash. You will also find weapons for the tier (to slot in epic augs), as well as charm upgrades and occasionally heroic resist augs.
§Leeching, Buying and Etiquette
Quite often higher end players will kill here farming essences. While most do this in an instance so they can mass pull, you might find some working in public. Remember that, if you do leech off of essence farmers for kills, you do not loot anything killed unless they offer! These are NOT your kills, or your drops, until they say "loot up". If you're after armor and drops ask them if its ok if you take what they dont need. I'd always offer a tip or an essence or two to players who let you ride along.
In addition many players will gladly take payments to kill mobs they spawn. Some offer those kills in OOC regardless, but you can /auc that you're paying for whatever named kill. Again, dont loot until they say you can! This is not just good manners, its a server rule: if you didnt kill it, you dont loot it, PERIOD, til the owner of the corpse says you can!
§Setting Yourself Up for Success
You will want to get as many UCs done during this grind as possible. My advice is to start with your warrior / pally UC'ed at a minimum, as well as start your warrior's SOA. Upon finishing this grind, you will want your warrior's SOA caught up to the Abyss Essence Level, and all of your melee UC'ed to begin tier 6. Just bounce between doing Tier 5 and UC farming / token farming until you can't stand it anymore, then go to tier 6
§What Drops What
A total of 16 arm/feet bosses, and one shield ----Kill one type of trash mob and boss spawns
|Source Mob||Named||Armor Drop||Strategy||Chance|
|ALKARI||ALKARE||MAG ARM/BST FEET||Kill all ALKARI in zone||100%|
|EXOBEAST||EXOKING||NEC ARM/ENC FEET||Kill all EXOBEAST in zone||100%|
|YELLOW CORAL||ALCYONACEA||SK ARM/BER FEET||Kill all YELLOW CORAL in zone||100%|
|BLUE CORAL||HELIOPORA||RNG ARM/SHM FEET||Kill all BLUE CORAL in zone||100%|
|GREEN CORAL||GORGONIAN||BER ARM/ROG FEET||Kill all GREEN CORAL in zone||100%|
|RED CORAL||CORALLIUM||ROG ARM/RNG FEET||Kill all RED CORAL in zone||100%|
|SLARG||BLURB||ENC ARM/NEC FEET||Kill all SLARG in zone||100%|
|ILLTHOCYTE||YAGGOL||CLE ARM/PAL FEET||Kill all ILLTHOCYTE in zone||100%|
|ILLTHIDAE||ALHOON||BRD ARM/CLE FEET||Kill all ILLTHIDAE in zone||100%|
|SEA SNAKE||MONOPTERUS||SHM ARM/BRD FEET||Kill all SEA SNAKE in zone||100%|
|GEL CUBE||ICE CUBE||SHIELD||Kill all GEL CUBE in zone||100%|
|EYE O DEEP||HIVE FATHER||MNK ARM/DRU FEET||Kill all EYE O DEEP in zone||100%|
|NTI||HARVESTER||WAR ARM/WIZ FEET||Kill all NTI in zone||100%|
|WAR BOAR||RAZORBACK||WIZ ARM/MAG FEET||Kill all WAR BOAR in zone||100%|
|DARK JELLYFISH||SEA NETTLE||DRU ARM/SK FEET||Kill all DARK JELLYFISH in zone||100%|
|JELLYFISH||MALO KING||BST ARM/MNK FEET||Kill all JELLYFISH in zone||100%|
|ILLITHID||MIND FLAYER||PAL ARM/WAR FEET||Kill all ILLITHID in zone||100%|
A total of 16 wrist bosses---timed spawn
|SARAS||SK Wrist||Randomly will spawn every 30 minutes, then despawn after up for 30 minutes, allowing another to spawn.||Timed|
|AETOZAUR||Beastlord Wrist||Randomly will spawn every 30 minutes, then despawn after up for 30 minutes, allowing another to spawn.||Timed|
|ALEYA||Paladin Wrist||Randomly will spawn every 30 minutes, then despawn after up for 30 minutes, allowing another to spawn.||Timed|
|KRA SUE||Cleric Wrist||Timed|
|FOC FOLLET||Bard Wrist||Timed|
|CORPSE FIRE||Ranger Wrist||Timed|
|THE HAMMER||Rogue Wrist||Timed|
|THE RECLUSE||Druid Wrist||Timed|
|PACK MASTER||Enchanter Wrist||Timed|
A total of 16 head/hand/shoulders/back bosses
|ALKARI||CYCLONIC RAVAGER||ENC HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|EXOBEAST||ROCK BITER||MNK HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|YELLOW CORAL||EBONY||BER HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|BLUE CORAL||BLUE EYES||SHM HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|GREEN CORAL||MEENY||ROG HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|BONE ROT||MNK HAND|
|RED CORAL||YELLOW||RNG HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|SLARG||TRISKELION||MAG HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|ILLTHOCYTE||BRAAAINS||WAR HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|ILLTHIDAE||FROST BLOOD||PAL HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|WATERVEILED ASSASSIN||ENC HAND|
|SEA SNAKE||GLACIUS||DRU HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|GEL CUBE||FROGS LEGS||WIZ HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|FROST BITE||SHM HAND|
|EYE O DEEP||EMERALD||SK HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|NTI||OCHRE JELLY||NEC HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|WAR BOAR||DECAY||BST HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|DARK JELLYFISH||WAR HOWLER||CLE HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|GRAY OOZE||NEC HAND|
|JELLYFISH||GOLD MIST||BARD HEAD||Named will spawn randomly (rare) when source mob dies||Rare|
|SEA DEVIL||MAG HAND|
|ILLITHID||DEATH KNIGHT||SHOULDERS||Named will spawn randomly (rare) when source mob dies||Rare|
A total of 16 BP/16 leg bosses
|ALKARI||PHYTOSAUR||NEC BP||Location: Around the table 2nd floor -995, -462, kill this ALKARI for a chance to start chain||Rare|
|EXOBEAST||ICE BONE||MNK BP||Location: Inside the Exobeast House -214, -603 kill this EXOBEAST for a chance to start chain||Rare|
|SIX EYES||MNK LEGS|
|YELLOW CORAL||CLYDE||BARD BP||Location: Jump in water from Green/Red Trigger and swim down and across -1163, -144, kill this YELLOW CORALi for a chance to start chain||Rare|
|GOD OF DEEP||BARD LEGS|
|BLUE CORAL||PINK EYES||BER BP||Location: Underneath the bridge south and parallel to the zonein bridge -1084, -1107 kill this BLUE CORAL for a chance to start chain||Rare|
|GREEN CORAL||DRACOLISK||PAL BP||Location: Outer lip of the arena -1265, +306 kill this GREEN CORAL for a chance to start chain||Rare|
|24 CARAT||ENC LEGS|
|RED CORAL||BLACK PAW||SK BP||Location: Outer lip of the arena -1266, +131 kill this RED CORAL for a chance to start chain||Rare|
|SLARG||HIDDEN||WIZ BP||Location: Underneath one of the waterfalls in the arena -1611, -43 kill this SLARG for a chance to start chain||Rare|
|ILLTHOCYTE||SLAYER||DRU BP||Location: Above the arena standing outside the doors, second from the left -1761, +99 kill this ILLTHOCYTE for a chance to start chain||Rare|
|HOLOCAUST DECIPLE||CLE LEG|
|ILLTHIDAE||MORLOCK||CLE BP||Location: Swimming underwater on a ramp outside the Illthidae house -195, +194 kill this SEA SNAKE for a chance to start chain||Rare|
|SEA SNAKE||SNAPPY||WAR BP||Location: In the water near the zonein -654, -1058 kill this SEA SNAKE for a chance to start chain||Rare|
|GEL CUBE||ADARNA||ENC BP||Location: At the end of the deadend bridge leading south out of Alkari Building -1337, -510 kill this GEL CUBE for a chance to start chain||Rare|
|GREEN EYES||MAG LEGS|
|EYE O DEEP||HIVE MOTHER||SHM BP||Location: In the water between the NTI cave and the Illthidae/Illthocyte room -922, +280 kill this EYE O DEEP for a chance to start chain||Rare|
|NTI||LIFE||MAG BP||Location: At the bottom of a pole outside the Exobeast house -378, -515 kill this NTI for a chance to start chain||Rare|
|WAR BOAR||BANE GUARD||BST BP||Location: In the NTI cave -526, +344 kill this WAR BOAR for a chance to start chain||Rare|
|DARK JELLYFISH||MYCENA||RNG BP||Location: At the top of a pole outsdie the Exobeast house -322, -478 kill this DARK JELLYFISH for a chance to start chain||Rare|
|JELLYFISH||ONEUP||ROG BP||Location: Bottom of the water to the right of NTI cave -334, -34 kill this JELLYFISH for a chance to start chain||Rare|
§Whitesnake (I really wanna see Tawny Kitaen on the car now)
The 4.5 boss is WHITE (you guessed it....a giant snake). Kill all corals. DO NOT DO THIS IN PUB. If there is one coral missing, aka someone popped in and killed a coral trigger to try and get a BP boss to spawn and then left, it will BREAK your 4.5 spawn cycle if it respawns. The only safe way to do 4.5 runs is to make your own instance and start from scratch. Again, the last coral to die cannot be a chain trigger, or no epic boss!
Kill all 400 trash mobs in the zone and a random boss will spawn in the Alkari building, it can be any of the 100 bosses.
Once you finsih all the tasks you will get a huge platinum bag for each block of the kill 100 quest completed (five total). Full completion also allows you to hail the Greetings NPC and get your 5.0 book, and access to T6!