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eq_packet_structs.h

struct ExpeditionInfo_Struct
{
/*000*/ uint32 max_players;
/*004*/ char expedition_name[128];
/*132*/ char leader_name[64];
};

Underfoot_structs.h
struct ExpeditionInfo_Struct
{
/*000*/ uint32 clientid;
/*004*/ uint32 unknown004;
/*008*/ uint32 unknown008;
/*012*/ uint32 max_players;
/*016*/ char expedition_name[128];
/*142*/ char leader_name[64];
};

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