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void Client::ExpeditionInfo()
{
	EQApplicationPacket *outapp = new EQApplicationPacket(OP_DzExpeditionInfo, sizeof(ExpeditionInfo_Struct));
	ExpeditionInfo_Struct *ei = (ExpeditionInfo_Struct*)outapp->pBuffer;
	//This will turn into a SQL Query
//	ei->expedition_name = "expedition name here";
//	ei->leader_name = "character here";
	ei->max_players = 69;
	QueuePacket(outapp);
	safe_delete(outapp);
}

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