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#0  Client::CompleteConnect (this=this@entry=0x2e83560) at /home/eqemu/build/EQEmuServer/zone/client_packet.cpp:9376
        x1 = 0
        spell = <optimized out>
        j1 = <optimized out>
        raid = <optimized out>
        pet = <optimized out>
        raidid = <optimized out>
        buff_count = <optimized out>
        x = <optimized out>
        pack = <optimized out>
#1  0x00000000006765d3 in Client::Handle_Connect_OP_ClientReady (this=0x2e83560, app=<optimized out>) at /home/eqemu/build/EQEmuServer/zone/client_packet.cpp:858
No locals.
#2  0x0000000000678011 in Client::HandlePacket (this=this@entry=0x2e83560, app=app@entry=0x7f1974003c50) at /home/eqemu/build/EQEmuServer/zone/client_packet.cpp:449
        p = <optimized out>
        opcode = OP_ClientReady
#3  0x0000000000689d3c in Client::Process (this=0x2e83560) at /home/eqemu/build/EQEmuServer/zone/client_process.cpp:702
        ret = true
        app = 0x7f1974003c50
#4  0x00000000006fcad9 in EntityList::MobProcess (this=0x1807400 <entity_list>) at /home/eqemu/build/EQEmuServer/zone/entity.cpp:500
No locals.
#5  0x00000000006064f2 in main (argc=<optimized out>, argv=<optimized out>) at /home/eqemu/build/EQEmuServer/zone/net.cpp:428
        dbaw = <optimized out>
        retval = <optimized out>
        eqss = 0x0
        zone_name = <optimized out>
        mmf = 0x220e350
        worldwasconnected = true
        IDLEZONEUPDATE = 200 '\310'
        ZONEUPDATE = 10 '\n'
        Config = 0x21f4170
        log_ini_file = 0xad9747 "./log.ini"
        lua_parser = 0x22909e0
        perl_parser = 0x2291450
        InterserverTimer = {start_time = 20005, timer_time = 10000, enabled = true, set_at_trigger = 10000, pUseAcurateTiming = false}
        eqsi = <optimized out>
        stream_identifier = {m_patches = {<std::_Vector_base<EQStreamIdentifier::Patch*, std::allocator<EQStreamIdentifier::Patch*> >> = {
              _M_impl = {<std::allocator<EQStreamIdentifier::Patch*>> = {<__gnu_cxx::new_allocator<EQStreamIdentifier::Patch*>> = {<No data fields>}, <No data fields>}, _M_start = 0x29dc530, _M_finish = 0x29dc590, 
                _M_end_of_storage = 0x29dc5b0}}, <No data fields>}, m_streams = {<std::_Vector_base<EQStreamIdentifier::Record*, std::allocator<EQStreamIdentifier::Record*> >> = {
              _M_impl = {<std::allocator<EQStreamIdentifier::Record*>> = {<__gnu_cxx::new_allocator<EQStreamIdentifier::Record*>> = {<No data fields>}, <No data fields>}, _M_start = 0x2bc1510, _M_finish = 0x2bc1510, 
                _M_end_of_storage = 0x2bc1518}}, <No data fields>}, m_identified = {c = {<std::_Deque_base<EQStreamInterface*, std::allocator<EQStreamInterface*> >> = {
                _M_impl = {<std::allocator<EQStreamInterface*>> = {<__gnu_cxx::new_allocator<EQStreamInterface*>> = {<No data fields>}, <No data fields>}, _M_map = 0x2953930, _M_map_size = 8, _M_start = {_M_cur = 0x23f2e98, 
                    _M_first = 0x23f2e90, _M_last = 0x23f3090, _M_node = 0x2953948}, _M_finish = {_M_cur = 0x23f2e98, _M_first = 0x23f2e90, _M_last = 0x23f3090, _M_node = 0x2953948}}}, <No data fields>}}}
        quest_timers = {start_time = 23921, timer_time = 100, enabled = true, set_at_trigger = 100, pUseAcurateTiming = false}
        zoneupdate_timer = {start_time = 24033, timer_time = 10, enabled = true, set_at_trigger = 10, pUseAcurateTiming = false}

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