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#0  Mob::ApplySpellsBonuses (this=this@entry=0x33d7230, spell_id=spell_id@entry=0, casterlevel=casterlevel@entry=0 '\000', newbon=newbon@entry=0x33d7dfc, casterId=casterId@entry=0, item_bonus=item_bonus@entry=false, 
    ticsremaining=ticsremaining@entry=0, buffslot=buffslot@entry=-1, IsAISpellEffect=IsAISpellEffect@entry=true, effect_id=169, se_base=10000, se_limit=1966562888, se_max=32618) at /home/eqemu/build/EQEmuServer/zone/bonuses.cpp:1673
        i = 12
        base2 = 1966562888
        effectid = <optimized out>
        caster = 0x0
        effect_value = 10000
        max = <optimized out>
        se_limit = 1966562888
        this = 0x33d7230
        se_max = 32618
        se_base = 10000
        buffslot = -1
        ticsremaining = 0
        effect_id = <optimized out>
        IsAISpellEffect = <optimized out>
        casterId = <optimized out>
        newbon = 0x33d7dfc
#1  0x000000000089a447 in NPC::ApplyAISpellEffects (this=0x33d7230, newbon=newbon@entry=0x33d7dfc) at /home/eqemu/build/EQEmuServer/zone/MobAI.cpp:2447
        i = 1
#2  0x00000000006285cb in Mob::CalcSpellBonuses (this=this@entry=0x33d7230, newbon=newbon@entry=0x33d7dfc) at /home/eqemu/build/EQEmuServer/zone/bonuses.cpp:1263
        i = <optimized out>
        buff_count = 36
#3  0x0000000000628620 in Mob::CalcBonuses (this=this@entry=0x33d7230) at /home/eqemu/build/EQEmuServer/zone/bonuses.cpp:42
No locals.
#4  0x000000000062866c in NPC::CalcBonuses (this=this@entry=0x33d7230) at /home/eqemu/build/EQEmuServer/zone/bonuses.cpp:52
No locals.
#5  0x00000000008a937f in NPC::NPC (this=0x33d7230, d=0x33d5730, in_respawn=<optimized out>, x=<optimized out>, y=<optimized out>, z=<optimized out>, heading=<optimized out>, iflymode=<optimized out>, IsCorpse=<optimized out>)
    at /home/eqemu/build/EQEmuServer/zone/npc.cpp:357
        mob = <optimized out>
        moblevel = <optimized out>
        r = <optimized out>
#6  0x000000000095dc33 in Spawn2::Process (this=0x2aca180) at /home/eqemu/build/EQEmuServer/zone/spawn2.cpp:220
        npcid = 202130
        tmp = 0x33d5730
        npc = <optimized out>
        sg = 0x2aa9cc0
#7  0x00000000009b1732 in Zone::Process (this=0x294e210) at /home/eqemu/build/EQEmuServer/zone/zone.cpp:1271
        iterator = {list = @0x294e7f0, current_element = 0x2aca1f0, dir = FORWARD}
#8  0x000000000060679e in main (argc=<optimized out>, argv=<optimized out>) at /home/eqemu/build/EQEmuServer/zone/net.cpp:433
        dbaw = <optimized out>
        retval = <optimized out>
        eqss = 0x0
        zone_name = <optimized out>
        mmf = 0x1fa3350
        worldwasconnected = true
        IDLEZONEUPDATE = 200 '\310'
        ZONEUPDATE = 10 '\n'
        Config = 0x1f89170
        log_ini_file = 0xada7bf "./log.ini"
        lua_parser = 0x2025980
        perl_parser = 0x20263f0
        InterserverTimer = {start_time = 30006, timer_time = 10000, enabled = true, set_at_trigger = 10000, pUseAcurateTiming = false}
        eqsi = <optimized out>
        stream_identifier = {m_patches = {<std::_Vector_base<EQStreamIdentifier::Patch*, std::allocator<EQStreamIdentifier::Patch*> >> = {
              _M_impl = {<std::allocator<EQStreamIdentifier::Patch*>> = {<__gnu_cxx::new_allocator<EQStreamIdentifier::Patch*>> = {<No data fields>}, <No data fields>}, _M_start = 0x27714a0, _M_finish = 0x2771500, 
                _M_end_of_storage = 0x2771520}}, <No data fields>}, m_streams = {<std::_Vector_base<EQStreamIdentifier::Record*, std::allocator<EQStreamIdentifier::Record*> >> = {
              _M_impl = {<std::allocator<EQStreamIdentifier::Record*>> = {<__gnu_cxx::new_allocator<EQStreamIdentifier::Record*>> = {<No data fields>}, <No data fields>}, _M_start = 0x2159bd0, _M_finish = 0x2159bd0, 
                _M_end_of_storage = 0x2159bd8}}, <No data fields>}, m_identified = {c = {<std::_Deque_base<EQStreamInterface*, std::allocator<EQStreamInterface*> >> = {
                _M_impl = {<std::allocator<EQStreamInterface*>> = {<__gnu_cxx::new_allocator<EQStreamInterface*>> = {<No data fields>}, <No data fields>}, _M_map = 0x26e88a0, _M_map_size = 8, _M_start = {_M_cur = 0x2187ea8, 
                    _M_first = 0x2187ea0, _M_last = 0x21880a0, _M_node = 0x26e88b8}, _M_finish = {_M_cur = 0x2187ea8, _M_first = 0x2187ea0, _M_last = 0x21880a0, _M_node = 0x26e88b8}}}, <No data fields>}}}
        quest_timers = {start_time = 31536, timer_time = 100, enabled = true, set_at_trigger = 100, pUseAcurateTiming = false}
        zoneupdate_timer = {start_time = 31688, timer_time = 10, enabled = true, set_at_trigger = 10, pUseAcurateTiming = false}

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