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			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>30</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GeneralHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>30</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GeneralSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>30</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_Tradeskill">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>30</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TradeskillHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>30</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TradeskillSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>30</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_EQ">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_EQHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>32</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_EQSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>64</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_ROK">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>96</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ROKHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ROKSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_SOV">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SOVHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>224</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SOVSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>256</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_SOL">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>288</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SOLHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>320</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SOLSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>352</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_POP">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>384</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_POPHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>416</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_POPSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>448</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_LOY">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LOYHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>32</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LOYSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>64</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_LDON">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>96</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LDONHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LDONSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_GOD">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GODHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>224</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GODSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>256</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_OOW">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>288</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_OOWHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>320</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_OOWSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>352</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_DON">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>384</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_DONHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>416</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_DONSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>128</X>
				<Y>448</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_DOD">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_DODHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>32</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_DODSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>64</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_POR">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>96</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PORHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PORSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_TSS">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TSSHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>224</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TSSSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>256</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_TBS">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>288</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TBSHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>320</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TBSSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>352</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_SOF">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>384</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SOFHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>416</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SOFSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>256</X>
				<Y>448</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_SOD">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>384</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SODHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>384</X>
				<Y>32</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SODSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>384</X>
				<Y>64</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_UND">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>384</X>
				<Y>96</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_UNDHover">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>384</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_UNDSelected">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>384</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	
	<!-- Achievement Sub-Categories -->
	<Ui2DAnimation item="A_ClassSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>0</X>
				<Y>34</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ClassSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>0</X>
				<Y>34</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ClassSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>0</X>
				<Y>34</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LeadershipSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>0</X>
				<Y>54</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LeadershipSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>0</X>
				<Y>54</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LeadershipSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>0</X>
				<Y>54</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LevelSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>0</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LevelSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>0</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LevelSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>0</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SkillSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>0</X>
				<Y>94</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SkillSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>0</X>
				<Y>94</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SkillSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>0</X>
				<Y>94</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SlayerSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>0</X>
				<Y>114</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SlayerSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>0</X>
				<Y>114</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SlayerSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>0</X>
				<Y>114</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AlchemySub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>0</X>
				<Y>134</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AlchemySubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>0</X>
				<Y>134</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AlchemySubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>0</X>
				<Y>134</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BakingSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>0</X>
				<Y>154</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BakingSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>0</X>
				<Y>154</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BakingSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>0</X>
				<Y>154</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BrewingSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>0</X>
				<Y>174</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BrewingSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>0</X>
				<Y>174</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BrewingSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>0</X>
				<Y>174</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FishingSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>0</X>
				<Y>194</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FishingSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>0</X>
				<Y>194</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FishingSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>0</X>
				<Y>194</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_JewelcraftingSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>80</X>
				<Y>34</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_JewelcraftingSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>80</X>
				<Y>34</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_JewelcraftingSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>80</X>
				<Y>34</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AdvancementSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>80</X>
				<Y>54</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AdvancementSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>80</X>
				<Y>54</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AdvancementSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>80</X>
				<Y>54</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BlacksmithingSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>80</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BlacksmithingSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>80</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BlacksmithingSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>80</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FletchingSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>80</X>
				<Y>94</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FletchingSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>80</X>
				<Y>94</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FletchingSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>80</X>
				<Y>94</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PotterySub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>80</X>
				<Y>114</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PotterySubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>80</X>
				<Y>114</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PotterySubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>80</X>
				<Y>114</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TailoringSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>80</X>
				<Y>134</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TailoringSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>80</X>
				<Y>134</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TailoringSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>80</X>
				<Y>134</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SpecialSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>80</X>
				<Y>154</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SpecialSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>80</X>
				<Y>154</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SpecialSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>80</X>
				<Y>154</Y>
			</Location>
			<Size>
				<CX>90</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GeneralSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>171</X>
				<Y>34</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GeneralSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>171</X>
				<Y>34</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GeneralSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>171</X>
				<Y>34</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ExplorationSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>171</X>
				<Y>54</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ExplorationSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>171</X>
				<Y>54</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ExplorationSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>171</X>
				<Y>54</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ProgressionSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>171</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ProgressionSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>171</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ProgressionSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>171</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ConquestSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>171</X>
				<Y>94</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ConquestSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>171</X>
				<Y>94</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ConquestSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>171</X>
				<Y>94</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MissionsSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>171</X>
				<Y>114</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MissionsSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>171</X>
				<Y>114</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MissionsSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>171</X>
				<Y>114</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_QuestsSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>171</X>
				<Y>134</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_QuestsSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>171</X>
				<Y>134</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_QuestsSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>171</X>
				<Y>134</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RaidsSub">
		<Frames>
			<Texture>Achievement_subcat_base.tga</Texture>
			<Location>
				<X>171</X>
				<Y>154</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RaidsSubHover">
		<Frames>
			<Texture>Achievement_subcat_mouseover.tga</Texture>
			<Location>
				<X>171</X>
				<Y>154</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RaidsSubSelected">
		<Frames>
			<Texture>Achievement_subcat_selected.tga</Texture>
			<Location>
				<X>171</X>
				<Y>154</Y>
			</Location>
			<Size>
				<CX>80</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<!-- Tree + / - -->
	<Ui2DAnimation item="A_TreeExpand">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>0</X>
				<Y>480</Y>
			</Location>
			<Size>
				<CX>20</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TreeCollapse">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>32</X>
				<Y>480</Y>
			</Location>
			<Size>
				<CX>20</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>


	<!-- New Character Select -->
	<Ui2DAnimation item="A_CharacterSelect">
		<Frames>
			<Texture>window_pieces08.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>125</CX>
				<CY>25</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<!-- Window selector icons - flagged for removal?? -->
	<Ui2DAnimation item="A_InventoryBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InventoryBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InventoryBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InventoryBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PetInfoBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>26</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PetInfoBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>26</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PetInfoBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>26</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PetInfoBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>26</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PetInfoBtnDisabled">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>182</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HotboxBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>78</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HotboxBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>78</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HotboxBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>78</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HotboxBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>78</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BuffBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>104</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BuffBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>104</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BuffBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>104</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BuffBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>104</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SongBtnNormal">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>0</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SongBtnFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>26</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SongBtnPressed">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>52</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SongBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>78</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GuildBtnNormal">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>88</X>
				<Y>126</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GuildBtnFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>114</X>
				<Y>126</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GuildBtnPressed">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>140</X>
				<Y>126</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GuildBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>166</X>
				<Y>126</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MapBtnNormal">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>104</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MapBtnFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>130</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MapBtnPressed">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>156</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MapBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>182</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_StoryBtnNormal">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>0</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_StoryBtnFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>26</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_StoryBtnPressed">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>52</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_StoryBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>78</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_JournalBtnNormal">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>88</X>
				<Y>100</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_JournalBtnFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>114</X>
				<Y>100</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_JournalBtnPressed">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>140</X>
				<Y>100</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_JournalBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>166</X>
				<Y>100</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CombatSkillBtnNormal">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>88</X>
				<Y>152</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CombatSkillBtnFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>114</X>
				<Y>152</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CombatSkillBtnPressed">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>140</X>
				<Y>152</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CombatSkillBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>166</X>
				<Y>152</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CombatSkillBtnDisabled">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>192</X>
				<Y>152</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ActionsBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>130</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ActionsBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>130</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ActionsBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>130</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>130</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ActionsBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>130</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CastSpellBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>156</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CastSpellBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>156</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CastSpellBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>156</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CastSpellBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>156</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CastSpellBtnDisabled">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>182</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FriendsBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>182</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FriendsBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>182</X>
				<Y>146</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FriendsBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>182</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FriendsBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>182</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HelpBtnNormal">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>104</X>
				<Y>224</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HelpBtnFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>130</X>
				<Y>224</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HelpBtnPressed">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>156</X>
				<Y>224</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HelpBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>182</X>
				<Y>224</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<!-- NOt used -->
	<Ui2DAnimation item="A_LFGBtnNormal">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>104</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LFGBtnFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>130</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LFGBtnPressed">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>156</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LFGBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>182</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<!-- Cursors -->
	<Ui2DAnimation item="A_DefaultCursor">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>237</X>
				<Y>43</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>34</CY>
			</Size>
			<Hotspot>
				<X>4</X>
				<Y>1</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CursorResizeEW">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>40</X>
				<Y>220</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>11</X>
				<Y>11</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CursorResizeNESW">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>220</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>11</X>
				<Y>11</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CursorResizeNS">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>190</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>11</X>
				<Y>11</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CursorResizeNWSE">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>40</X>
				<Y>190</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>11</X>
				<Y>11</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CursorDrag">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>100</X>
				<Y>190</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>11</X>
				<Y>11</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Title Bar Buttons (close & minimize) -->
	<Ui2DAnimation item="A_CloseBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>100</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CloseBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>124</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CloseBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>112</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CloseBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>100</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CloseBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>124</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_QMarkBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>171</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_QMarkBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>195</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_QMarkBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>183</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_QMarkBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>171</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_QMarkBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>195</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MinimizeBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>136</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MinimizeBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>160</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MinimizeBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>148</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MinimizeBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>136</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MinimizeBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>160</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Maximize button -->
	<Ui2DAnimation item="A_MaximizeBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>136</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MaximizeBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>160</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MaximizeBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>148</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MaximizeBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>136</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MaximizeBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>160</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Tile Button is unused -->
	<Ui2DAnimation item="A_TileBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>230</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>6</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TileBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>237</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>6</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TileBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>244</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>6</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TileBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>237</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>6</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TileBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>237</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>6</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Scroll Bars -->
	<Ui2DAnimation item="A_VSBUpNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_VSBUpPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>34</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_VSBUpFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>22</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_VSBUpDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>46</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_VSBUpPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>34</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_VSBDownNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>112</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_VSBDownPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>34</X>
				<Y>112</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_VSBDownFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>22</X>
				<Y>112</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_VSBDownDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>46</X>
				<Y>112</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_VSBDownPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>34</X>
				<Y>112</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_VSBThumbTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_VSBThumbMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>130</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_VSBThumbBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HSBLeftNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HSBLeftPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>164</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HSBLeftFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>152</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HSBLeftDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>176</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HSBLeftPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>164</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HSBRightNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>32</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HSBRightPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>32</X>
				<Y>164</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HSBRightFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>32</X>
				<Y>152</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HSBRightDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>32</X>
				<Y>176</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HSBRightPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>32</X>
				<Y>164</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HSBThumbRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>60</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HSBThumbLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HSBThumbMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>80</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- List Column Header -->
	<Ui2DAnimation item="A_ListHeaderLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>30</X>
				<Y>20</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ListHeaderMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>30</X>
				<Y>20</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ListHeaderRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>30</X>
				<Y>20</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Chat Window Border -->
	<Ui2DAnimation item="A_ChatWindowTitleLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>131</X>
				<Y>210</Y>
			</Location>
			<Size>
				<CX>17</CX>
				<CY>20</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatWindowTitleMiddle">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>149</X>
				<Y>210</Y>
			</Location>
			<Size>
				<CX>15</CX>
				<CY>20</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatWindowTitleRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>164</X>
				<Y>210</Y>
			</Location>
			<Size>
				<CX>15</CX>
				<CY>20</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatBorderFrameTopLeft">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>2</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatBorderFrameTop">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>2</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatBorderFrameTopRight">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>248</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>2</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatBorderFrameLeftTop">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>124</X>
				<Y>210</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>19</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatBorderFrameRightTop">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>178</X>
				<Y>210</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>20</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatBorderFrameLeft">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>124</X>
				<Y>231</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>14</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatBorderFrameRight">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>178</X>
				<Y>230</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>14</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatBorderFrameLeftBottom">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>124</X>
				<Y>245</Y>
			</Location>
			<Size>
				<CX>0</CX>
				<CY>0</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatBorderFrameRightBottom">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>135</X>
				<Y>238</Y>
			</Location>
			<Size>
				<CX>0</CX>
				<CY>0</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatBorderFrameBottomLeft">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>124</X>
				<Y>245</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>7</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatBorderFrameBottom">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>151</X>
				<Y>246</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>7</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatBorderFrameBottomRight">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>178</X>
				<Y>246</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>7</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<!-- pieces inside chat windows -->
	<Ui2DAnimation item="A_ChatInnerFrameTopLeft">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>131</X>
				<Y>226</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatInnerFrameTopRight">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>131</X>
				<Y>226</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatInnerFrameTop">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>131</X>
				<Y>226</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatInnerFrameLeft">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>145</X>
				<Y>238</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>3</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatInnerFrameRight">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>163</X>
				<Y>238</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>3</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatInnerFrameBottomLeft">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>145</X>
				<Y>238</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>3</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatIInnerFrameBottomRight">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>154</X>
				<Y>238</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>3</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatInnerFrameBottom">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>160</X>
				<Y>238</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>3</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<!-- Chat Minimize Close Help Pieces -->
	<Ui2DAnimation item="A_ChatMin">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>97</X>
				<Y>234</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatMinH">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>110</X>
				<Y>235</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatMinP">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>97</X>
				<Y>234</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatClose">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>49</X>
				<Y>234</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_chatCloseH">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>74</X>
				<Y>235</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatCloseP">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>61</X>
				<Y>234</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<!-- Chat Maximize Pieces -->
	<Ui2DAnimation item="A_ChatMax">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>97</X>
				<Y>234</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatMaxH">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>110</X>
				<Y>235</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatMaxP">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>97</X>
				<Y>234</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatQMarkBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>171</X>
				<Y>232</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatQMarkBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>195</X>
				<Y>232</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatQMarkBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>183</X>
				<Y>232</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatQMarkBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>171</X>
				<Y>232</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatQMarkBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>195</X>
				<Y>232</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Blank Piece -->
	<Ui2DAnimation item="A_SmallBlank">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ChatBlank">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>38</X>
				<Y>234</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<!-- Main Window Border -->
	<Ui2DAnimation item="A_BorderFrameTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>10</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>13</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BorderFrameTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>30</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BorderFrameTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>40</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BorderFrameLeftTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>13</X>
				<Y>35</Y>
			</Location>
			<Size>
				<CX>3</CX>
				<CY>38</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BorderFrameRightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>20</X>
				<Y>35</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>38</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BorderFrameLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>33</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>3</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BorderFrameRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>39</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BorderFrameLeftBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>33</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>3</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BorderFrameRightBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>39</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BorderFrameBottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>13</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>3</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BorderFrameBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>40</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BorderFrameBottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>63</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Main Window TitleBar (goes with main border) -->
	<Ui2DAnimation item="A_WindowTitleLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>9</X>
				<Y>19</Y>
			</Location>
			<Size>
				<CX>13</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_WindowTitleMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>30</X>
				<Y>19</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_WindowTitleRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>40</X>
				<Y>19</Y>
			</Location>
			<Size>
				<CX>13</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_Achievement_WindowTitleCompletedLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_Titlebar.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>34</CX>
				<CY>44</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Achievement_WindowTitleCompletedMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_Titlebar.tga</Texture>
			<Location>
				<X>34</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>44</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Achievement_WindowTitleCompletedRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_Titlebar.tga</Texture>
			<Location>
				<X>96</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>32</CX>
				<CY>44</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_Achievement_WindowTitleOpenLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_Titlebar.tga</Texture>
			<Location>
				<X>0</X>
				<Y>44</Y>
			</Location>
			<Size>
				<CX>34</CX>
				<CY>44</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Achievement_WindowTitleOpenMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_Titlebar.tga</Texture>
			<Location>
				<X>34</X>
				<Y>44</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>44</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Achievement_WindowTitleOpenRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_Titlebar.tga</Texture>
			<Location>
				<X>96</X>
				<Y>44</Y>
			</Location>
			<Size>
				<CX>32</CX>
				<CY>44</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_Achievement_WindowTitleLockedLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_Titlebar.tga</Texture>
			<Location>
				<X>0</X>
				<Y>88</Y>
			</Location>
			<Size>
				<CX>34</CX>
				<CY>44</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Achievement_WindowTitleLockedMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_Titlebar.tga</Texture>
			<Location>
				<X>34</X>
				<Y>88</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>44</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Achievement_WindowTitleLockedRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_Titlebar.tga</Texture>
			<Location>
				<X>96</X>
				<Y>88</Y>
			</Location>
			<Size>
				<CX>32</CX>
				<CY>44</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>


	<!-- Buttons -->
	<Ui2DAnimation item="A_BtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>24</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>72</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>96</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SmallBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>200</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SmallBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>200</X>
				<Y>168</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SmallBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>200</X>
				<Y>144</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SmallBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>200</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SmallBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>200</X>
				<Y>216</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BigBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>100</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>120</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BigBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>100</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>120</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BigBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>100</X>
				<Y>24</Y>
			</Location>
			<Size>
				<CX>120</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BigBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>100</X>
				<Y>72</Y>
			</Location>
			<Size>
				<CX>120</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BigBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>100</X>
				<Y>96</Y>
			</Location>
			<Size>
				<CX>120</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SquareBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SquareBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>80</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SquareBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>40</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SquareBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>120</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SquareBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>160</X>
				<Y>120</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BookBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>181</X>
				<Y>61</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BookBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>181</X>
				<Y>83</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BookBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>203</X>
				<Y>61</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BookBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>203</X>
				<Y>83</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_BookBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>181</X>
				<Y>61</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>22</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PlusBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>100</X>
				<Y>220</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PlusBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>114</X>
				<Y>220</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PlusBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>220</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PlusBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>142</X>
				<Y>220</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_PlusBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>156</X>
				<Y>220</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MinusBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>100</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MinusBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>114</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MinusBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MinusBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>142</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MinusBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>156</X>
				<Y>236</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Border for pieces inside windows -->
	<Ui2DAnimation item="A_InnerFrameTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>60</X>
				<Y>170</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InnerFrameTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>72</X>
				<Y>170</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InnerFrameTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>63</X>
				<Y>170</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InnerFrameLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>60</X>
				<Y>173</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>10</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InnerFrameRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>72</X>
				<Y>173</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>10</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InnerFrameBottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>60</X>
				<Y>182</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InnerFrameBottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>72</X>
				<Y>182</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InnerFrameBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>63</X>
				<Y>182</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Border for highlighted windows -->
	<Ui2DAnimation item="A_HighlightTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Class.tga</Texture>
			<Location>
				<X>144</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HighlightTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Class.tga</Texture>
			<Location>
				<X>186</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HighlightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Class.tga</Texture>
			<Location>
				<X>148</X>
				<Y>48</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HighlightLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Class.tga</Texture>
			<Location>
				<X>144</X>
				<Y>52</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HighlightRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Class.tga</Texture>
			<Location>
				<X>188</X>
				<Y>52</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HighlightBottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Class.tga</Texture>
			<Location>
				<X>144</X>
				<Y>92</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HighlightBottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Class.tga</Texture>
			<Location>
				<X>188</X>
				<Y>92</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HighlightBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Class.tga</Texture>
			<Location>
				<X>148</X>
				<Y>92</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Border for highlighted windows -->
	<Ui2DAnimation item="A_HighlightThinTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>132</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>3</CX>
				<CY>3</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HighlightThinTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>172</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>3</CX>
				<CY>3</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HighlightThinTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>137</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>34</CX>
				<CY>3</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HighlightThinLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>132</X>
				<Y>177</Y>
			</Location>
			<Size>
				<CX>3</CX>
				<CY>34</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HighlightThinRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>172</X>
				<Y>177</Y>
			</Location>
			<Size>
				<CX>3</CX>
				<CY>34</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HighlightThinBottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>132</X>
				<Y>213</Y>
			</Location>
			<Size>
				<CX>3</CX>
				<CY>3</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HighlightThinBottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>172</X>
				<Y>213</Y>
			</Location>
			<Size>
				<CX>3</CX>
				<CY>3</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_HighlightThinBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>137</X>
				<Y>213</Y>
			</Location>
			<Size>
				<CX>34</CX>
				<CY>3</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Border for pieces rounded windows (no title) -->
	<Ui2DAnimation item="A_RoundedFrameTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>179</X>
				<Y>159</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>5</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>191</X>
				<Y>159</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>5</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>201</X>
				<Y>159</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>5</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameRightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>206</X>
				<Y>164</Y>
			</Location>
			<Size>
				<CX>5</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>206</X>
				<Y>169</Y>
			</Location>
			<Size>
				<CX>5</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameRightBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>206</X>
				<Y>174</Y>
			</Location>
			<Size>
				<CX>5</CX>
				<CY>6</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameBottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>201</X>
				<Y>182</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>5</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>190</X>
				<Y>182</Y>
			</Location>
			<Size>
				<CX>5</CX>
				<CY>5</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameBottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>179</X>
				<Y>182</Y>
			</Location>
			<Size>
				<CX>8</CX>
				<CY>5</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameLeftBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>179</X>
				<Y>177</Y>
			</Location>
			<Size>
				<CX>5</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>179</X>
				<Y>172</Y>
			</Location>
			<Size>
				<CX>5</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameLeftTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>179</X>
				<Y>165</Y>
			</Location>
			<Size>
				<CX>5</CX>
				<CY>6</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Title for rounded window border -->
	<Ui2DAnimation item="A_RoundedFrameWithTitleTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>99</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameWithTitleTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>117</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameWithTitleTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>120</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameTitleLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>103</X>
				<Y>113</Y>
			</Location>
			<Size>
				<CX>13</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameTitleMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>117</X>
				<Y>113</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameTitleRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>120</X>
				<Y>113</Y>
			</Location>
			<Size>
				<CX>13</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameWithTitleLeftTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>99</X>
				<Y>113</Y>
			</Location>
			<Size>
				<CX>5</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RoundedFrameWithTitleRightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>132</X>
				<Y>113</Y>
			</Location>
			<Size>
				<CX>5</CX>
				<CY>16</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- End Rounded Frame -->


	<!-- Fililgree Frame pieces -->
	<Ui2DAnimation item="A_FiligreeFrameTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>191</X>
				<Y>117</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>206</X>
				<Y>123</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>219</X>
				<Y>117</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameRightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>218</X>
				<Y>117</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>57</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>183</X>
				<Y>206</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameRightBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>183</X>
				<Y>209</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeThinFrameRightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>224</X>
				<Y>117</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>57</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeThinFrameRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>189</X>
				<Y>206</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeThinFrameRightBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>189</X>
				<Y>209</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameBottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>218</X>
				<Y>175</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>210</X>
				<Y>175</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameBottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>192</X>
				<Y>175</Y>
			</Location>
			<Size>
				<CX>15</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameLeftBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>181</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>15</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>181</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>15</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameLeftTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>192</X>
				<Y>117</Y>
			</Location>
			<Size>
				<CX>15</CX>
				<CY>57</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeThinFrameLeftBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>181</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeThinFrameLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>181</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeThinFrameLeftTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>192</X>
				<Y>117</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>57</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameWithTitleTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>117</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>0</CX>
				<CY>0</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameTitleLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>235</X>
				<Y>135</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>21</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameTitleMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>209</X>
				<Y>123</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>21</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FiligreeFrameTitleRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>235</X>
				<Y>161</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>21</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<!-- Achievement Completed Fililgree Frame pieces -->
	<Ui2DAnimation item="A_AchievementCompletedFiligreeFrameTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>24</CX>
				<CY>9</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementCompletedFiligreeFrameLeftTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>0</X>
				<Y>9</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>12</CY>
			</Size> 
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementCompletedFiligreeFrameLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>0</X>
				<Y>27</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementCompletedFiligreeFrameLeftBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>0</X>
				<Y>41</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementCompletedFiligreeFrameBottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>0</X>
				<Y>43</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>5</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementCompletedFiligreeFrameBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>13</X>
				<Y>45</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>3</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
		<Ui2DAnimation item="A_AchievementCompletedFiligreeFrameBottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>40</X>
				<Y>43</Y>
			</Location>
			<Size>
				<CX>13</CX>
				<CY>5</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementCompletedFiligreeFrameRightBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>42</X>
				<Y>41</Y>
			</Location>
			<Size>
				<CX>11</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementCompletedFiligreeFrameRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>43</X>
				<Y>27</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementCompletedFiligreeFrameRightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>43</X>
				<Y>9</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementCompletedFiligreeFrameTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>28</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>24</CX>
				<CY>9</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementCompletedFiligreeFrameTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>24</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>9</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

		<!-- Achievement Open Fililgree Frame pieces -->
	<Ui2DAnimation item="A_AchievementOpenFiligreeFrameTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>55</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>24</CX>
				<CY>9</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementOpenFiligreeFrameLeftTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>55</X>
				<Y>9</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementOpenFiligreeFrameLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>55</X>
				<Y>21</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementOpenFiligreeFrameLeftBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>56</X>
				<Y>41</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementOpenFiligreeFrameBottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>55</X>
				<Y>43</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>5</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementOpenFiligreeFrameBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>67</X>
				<Y>45</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>5</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
		<Ui2DAnimation item="A_AchievementOpenFiligreeFrameBottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>95</X>
				<Y>43</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>5</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementOpenFiligreeFrameRightBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>98</X>
				<Y>41</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementOpenFiligreeFrameRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>98</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementOpenFiligreeFrameRightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>98</X>
				<Y>9</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementOpenFiligreeFrameTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>83</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>24</CX>
				<CY>9</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementOpenFiligreeFrameTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>79</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>9</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<!-- Achievement Locked Fililgree Frame pieces -->
	<Ui2DAnimation item="A_AchievementLockedFiligreeFrameTopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>0</X>
				<Y>53</Y>
			</Location>
			<Size>
				<CX>24</CX>
				<CY>9</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementLockedFiligreeFrameLeftTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>0</X>
				<Y>62</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementLockedFiligreeFrameLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>0</X>
				<Y>74</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementLockedFiligreeFrameLeftBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>0</X>
				<Y>94</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementLockedFiligreeFrameBottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>0</X>
				<Y>96</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>5</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementLockedFiligreeFrameBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>12</X>
				<Y>98</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>5</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
		<Ui2DAnimation item="A_AchievementLockedFiligreeFrameBottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>40</X>
				<Y>96</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>5</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementLockedFiligreeFrameRightBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>43</X>
				<Y>94</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>2</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementLockedFiligreeFrameRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>43</X>
				<Y>93</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementLockedFiligreeFrameRightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>43</X>
				<Y>62</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementLockedFiligreeFrameTopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>28</X>
				<Y>53</Y>
			</Location>
			<Size>
				<CX>24</CX>
				<CY>9</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AchievementLockedFiligreeFrameTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Achievement_TitleBorders.tga</Texture>
			<Location>
				<X>24</X>
				<Y>53</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>9</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>

	<!-- Fililgree 2 with Small Title pieces -->
	<Ui2DAnimation item="A_Filigree2TopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>191</X>
				<Y>117</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2Top">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>206</X>
				<Y>123</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2TopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>219</X>
				<Y>117</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2RightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>43</X>
				<Y>174</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>11</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2Right">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>43</X>
				<Y>185</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>11</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2RightBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>43</X>
				<Y>196</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>21</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2BottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>43</X>
				<Y>217</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2Bottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>19</X>
				<Y>217</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2BottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>5</X>
				<Y>217</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2LeftBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>5</X>
				<Y>196</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>21</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2Left">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>5</X>
				<Y>185</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>11</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2LeftTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>5</X>
				<Y>174</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>11</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2WithTitleTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>117</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>0</CX>
				<CY>0</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2TitleLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>21</X>
				<Y>174</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>11</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2TitleMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>30</X>
				<Y>174</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>11</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree2TitleRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>34</X>
				<Y>174</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>11</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Fililgree Small Title Frame pieces -->
	<Ui2DAnimation item="A_Filigree3TopLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>191</X>
				<Y>117</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3Top">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>206</X>
				<Y>123</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3TopRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>219</X>
				<Y>117</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3RightTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>232</X>
				<Y>188</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>50</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3Right">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>232</X>
				<Y>237</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>9</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3RightBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>183</X>
				<Y>209</Y>
			</Location>
			<Size>
				<CX>0</CX>
				<CY>0</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3BottomRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>232</X>
				<Y>246</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3Bottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>214</X>
				<Y>246</Y>
			</Location>
			<Size>
				<CX>22</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3BottomLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>202</X>
				<Y>246</Y>
			</Location>
			<Size>
				<CX>15</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3LeftBottom">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>181</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>15</CX>
				<CY>1</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3Left">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>202</X>
				<Y>238</Y>
			</Location>
			<Size>
				<CX>15</CX>
				<CY>4</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3LeftTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>202</X>
				<Y>188</Y>
			</Location>
			<Size>
				<CX>15</CX>
				<CY>50</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3WithTitleTop">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>117</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>0</CX>
				<CY>0</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3TitleLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>216</X>
				<Y>188</Y>
			</Location>
			<Size>
				<CX>14</CX>
				<CY>7</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3TitleMiddle">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>221</X>
				<Y>188</Y>
			</Location>
			<Size>
				<CX>6</CX>
				<CY>7</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Filigree3TitleRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>220</X>
				<Y>188</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>7</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- End Filigree Frame pieces -->
	<Ui2DAnimation item="A_RecessedBox">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>180</X>
				<Y>110</Y>
			</Location>
			<Size>
				<CX>41</CX>
				<CY>41</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Spell Buff Icons and backgrounds -->
	<Ui2DAnimation item="BuffIcons">
		<Cycle>false</Cycle>
		<Grid>true</Grid>
		<Vertical>false</Vertical>
		<CellHeight>40</CellHeight>
		<CellWidth>40</CellWidth>
		<Frames>
			<Texture>Spell_Icons.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SpellIcons">
		<Cycle>false</Cycle>
		<Grid>true</Grid>
		<Vertical>false</Vertical>
		<CellHeight>40</CellHeight>
		<CellWidth>40</CellWidth>
		<Frames>
			<Texture>Spells01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>Spells02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>Spells03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>Spells04.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>Spells05.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>Spells06.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>Spells07.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="BlueIconBackground">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces06.tga</Texture>
			<Location>
				<X>208</X>
				<Y>200</Y>
			</Location>
			<Size>
				<CX>8</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="RedIconBackground">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces06.tga</Texture>
			<Location>
				<X>200</X>
				<Y>200</Y>
			</Location>
			<Size>
				<CX>8</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="YellowIconBackground">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces06.tga</Texture>
			<Location>
				<X>200</X>
				<Y>208</Y>
			</Location>
			<Size>
				<CX>8</CX>
				<CY>8</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SpellGems">
		<Cycle>false</Cycle>
		<Grid>true</Grid>
		<Vertical>false</Vertical>
		<CellHeight>24</CellHeight>
		<CellWidth>24</CellWidth>
		<Frames>
			<Texture>gemicons01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>gemicons02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
			<Texture>gemicons03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Gauge Parts -->
	<Ui2DAnimation item="A_GaugeBackground">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>108</X>
				<Y>7</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>10</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GaugeFill">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>108</X>
				<Y>18</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>10</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GaugeLines">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>108</X>
				<Y>35</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>10</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GaugeLinesFill">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>109</X>
				<Y>27</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>10</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GaugeEndCapLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>215</X>
				<Y>20</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>10</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GaugeEndCapRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>211</X>
				<Y>8</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>10</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Note background -->
	<Ui2DAnimation item="A_NoteBG01">
		<Cycle>false</Cycle>
		<Frames>
			<Texture>note01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>255</CX>
				<CY>255</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_NoteBG02">
		<Cycle>false</Cycle>
		<Frames>
			<Texture>note02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>255</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_NoteBG03">
		<Cycle>false</Cycle>
		<Frames>
			<Texture>note03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>255</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_NoteBG04">
		<Cycle>false</Cycle>
		<Frames>
			<Texture>note04.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>128</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<!-- Slider parts -->
	<Ui2DAnimation item="A_SliderBackground">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>80</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SliderEndCapLeft">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>60</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SliderEndCapRight">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SliderThumbNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>91</X>
				<Y>10</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SliderThumbPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>92</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SliderThumbFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>91</X>
				<Y>30</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SliderThumbDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>81</X>
				<Y>30</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SliderThumbPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>82</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>9</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- starting city art for character create -->
	<Ui2DAnimation item="A_StartingCityMap01">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>startcity_top01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>255</CX>
				<CY>255</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_StartingCityMap02">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>startcity_top02.tga</Texture>
			<Location>
				<X>1</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>254</CX>
				<CY>255</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_StartingCityMap03">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>startcity_top03.tga</Texture>
			<Location>
				<X>1</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>126</CX>
				<CY>255</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_StartingCityMap04">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>startcity_bottom04.tga</Texture>
			<Location>
				<X>1</X>
				<Y>1</Y>
			</Location>
			<Size>
				<CX>255</CX>
				<CY>127</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_StartingCityMap05">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>startcity_bottom05.tga</Texture>
			<Location>
				<X>0</X>
				<Y>1</Y>
			</Location>
			<Size>
				<CX>254</CX>
				<CY>127</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_StartingCityMap06">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>startcity_bottom06.tga</Texture>
			<Location>
				<X>1</X>
				<Y>1</Y>
			</Location>
			<Size>
				<CX>126</CX>
				<CY>127</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Art for book and spell book -->
	<Ui2DAnimation item="A_SpellBookSlot">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>130</X>
				<Y>170</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>48</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_book1">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>blue_book1.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_book2">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>blue_book2.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_book3">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>blue_book3.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>126</CY>
			</Size>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_book4">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>blue_book4.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>126</CY>
			</Size>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LeftArrowBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>216</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LeftArrowBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>30</X>
				<Y>216</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LeftArrowBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>60</X>
				<Y>216</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LeftArrowBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>90</X>
				<Y>216</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_LeftArrowBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>120</X>
				<Y>216</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RightArrowBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>220</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>30</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RightArrowBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>220</X>
				<Y>32</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>30</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RightArrowBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>220</X>
				<Y>64</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>30</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RightArrowBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>170</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>30</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RightArrowBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>170</X>
				<Y>192</Y>
			</Location>
			<Size>
				<CX>30</CX>
				<CY>32</CY>
			</Size>
			<Hotspot>
				<X>30</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Money -->
	<Ui2DAnimation item="A_PlatinumCoin">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>90</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_GoldCoin">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>108</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SilverCoin">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>126</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CopperCoin">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>144</X>
				<Y>140</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RadiantCrystal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>88</X>
				<Y>159</Y>
			</Location>
			<Size>
				<CX>20</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_EbonCrystal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>107</X>
				<Y>159</Y>
			</Location>
			<Size>
				<CX>20</CX>
				<CY>20</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MaleRace">
		<Cycle>false</Cycle>
		<Grid>true</Grid>
		<Vertical>true</Vertical>
		<CellHeight>48</CellHeight>
		<CellWidth>48</CellWidth>
		<Frames>
			<Texture>MaleRace.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_FemaleRace">
		<Cycle>false</Cycle>
		<Grid>true</Grid>
		<Vertical>true</Vertical>
		<CellHeight>48</CellHeight>
		<CellWidth>48</CellWidth>
		<Frames>
			<Texture>FemaleRace.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- drag items -->
	<Ui2DAnimation item="A_DragItem">
		<Cycle>false</Cycle>
		<Grid>true</Grid>
		<Vertical>true</Vertical>
		<CellHeight>40</CellHeight>
		<CellWidth>40</CellWidth>
		<Frames>
		<Texture>dragitem1.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem2.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem3.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem4.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem5.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem6.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem7.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem8.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem9.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem10.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem11.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem12.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem13.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem14.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem15.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem16.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem17.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem18.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem19.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem20.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem21.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem22.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem23.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem24.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem25.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem26.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem27.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem28.dds</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
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			<Size>
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				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
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			<Duration>1000</Duration>
		</Frames>
		<Frames>
		<Texture>dragitem29.dds</Texture>
			<Location>
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			<Size>
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				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
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			<Duration>1000</Duration>
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		<Frames>
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			<Location>
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			<Size>
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			<Duration>1000</Duration>
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			<Location>
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			<Size>
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			<Duration>1000</Duration>
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		<Frames>
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			<Size>
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			<Duration>1000</Duration>
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		<Frames>
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			<Size>
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			<Duration>1000</Duration>
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		<Frames>
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			<Duration>1000</Duration>
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		<Frames>
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			<Duration>1000</Duration>
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			<Size>
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			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_OptionsBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>52</X>
				<Y>198</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<!-- ADDRESS BOOK BUTTON -->
	<Ui2DAnimation item="A_AddressBookBtnNormal">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>60</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AddressBookBtnFlyby">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>86</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AddressBookBtnPressed">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>112</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AddressBookBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>138</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<!-- ADDRESS BOOK SYNC BUTTON -->
	<Ui2DAnimation item="A_AddressBookSyncBtnNormal">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>218</X>
				<Y>152</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AddressBookSyncBtnFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>218</X>
				<Y>178</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AddressBookSyncBtnPressed">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>192</X>
				<Y>204</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AddressBookSyncBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>218</X>
				<Y>204</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MercenaryBtnNormal">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>88</X>
				<Y>230</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MercenaryBtnFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>114</X>
				<Y>230</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MercenaryBtnPressed">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>140</X>
				<Y>230</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MercenaryBtnPressedFlyby">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>166</X>
				<Y>230</Y>
			</Location>
			<Size>
				<CX>26</CX>
				<CY>26</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	
	<Ui2DAnimation item="A_CheckBoxNormal">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>70</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>11</CX>
				<CY>11</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CheckBoxPressed">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>82</X>
				<Y>90</Y>
			</Location>
			<Size>
				<CX>11</CX>
				<CY>11</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
		<Ui2DAnimation item="A_TransparentCheckBoxNormal">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>96</X>
				<Y>490</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TransparentCheckBoxPressed">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>64</X>
				<Y>490</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<Ui2DAnimation item="A_TransparentLockedCheckBoxNormal">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>96</X>
				<Y>490</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_TransparentLockedCheckBoxPressed">
		<Frames>
			<Texture>EQ_expansion_logos.tga</Texture>
			<Location>
				<X>64</X>
				<Y>490</Y>
			</Location>
			<Size>
				<CX>12</CX>
				<CY>12</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>

	<!-- Inventory Animations -->
	<Ui2DAnimation item="A_InvCharm">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>180</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>38</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvEar">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvNeck">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>40</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvHead">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>80</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvFace">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>120</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvChest">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>160</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvAboutBody">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvArms">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>40</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvShoulders">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>80</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvWrist">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>120</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvWaist">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>160</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvHands">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvRing">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>40</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvLegs">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>80</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvFeet">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>120</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvPrimary">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>160</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvSecondary">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>200</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvRange">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>200</X>
				<Y>40</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvAmmo">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>200</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_InvPowerSource">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>120</X>
				<Y>80</Y>
			</Location>
			<Size>
				<CX>40</CX>
				<CY>40</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<!--Class Animations-->
	<Ui2DAnimation item="A_ClassAnim01">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>Warrior02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
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			<Texture>enchanter01.tga</Texture>
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				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>enchanter01.tga</Texture>
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				<X>192</X>
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			<Size>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>125</Duration>
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		<Frames>
			<Texture>enchanter01.tga</Texture>
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				<X>128</X>
				<Y>0</Y>
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			<Size>
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				<Y>0</Y>
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			<Duration>125</Duration>
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		<Frames>
			<Texture>enchanter01.tga</Texture>
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				<X>64</X>
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			<Size>
				<CX>64</CX>
				<CY>128</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>125</Duration>
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		<Frames>
			<Texture>enchanter01.tga</Texture>
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				<X>0</X>
				<Y>0</Y>
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			<Size>
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				<CY>128</CY>
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			<Hotspot>
				<X>0</X>
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			<Duration>4375</Duration>
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	</Ui2DAnimation>
	<Ui2DAnimation item="A_ClassAnim15">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
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			<Size>
				<CX>64</CX>
				<CY>128</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>125</Duration>
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		<Frames>
			<Texture>beastlord01.tga</Texture>
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				<Y>0</Y>
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			<Size>
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				<CY>128</CY>
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			<Hotspot>
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				<Y>0</Y>
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			<Duration>125</Duration>
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		<Frames>
			<Texture>beastlord01.tga</Texture>
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				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
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				<X>192</X>
				<Y>0</Y>
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			<Size>
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				<CY>128</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>125</Duration>
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		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>beastlord01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>5250</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_ClassAnim16">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>berserker01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>berserker01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>berserker01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
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			<Hotspot>
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				<Y>0</Y>
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			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>berserker01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
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			<Size>
				<CX>64</CX>
				<CY>128</CY>
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			<Hotspot>
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				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>berserker01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>berserker01.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>berserker01.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
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			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>berserker01.tga</Texture>
			<Location>
				<X>192</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>berserker02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>berserker02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>berserker02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>berserker02.tga</Texture>
			<Location>
				<X>192</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
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			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>berserker02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>berserker02.tga</Texture>
			<Location>
				<X>64</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>125</Duration>
		</Frames>
		<Frames>
			<Texture>berserker02.tga</Texture>
			<Location>
				<X>128</X>
				<Y>128</Y>
			</Location>
			<Size>
				<CX>64</CX>
				<CY>128</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>4250</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Actions Tab icons -->
	<Ui2DAnimation item="A_MainTabIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>108</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MainTabActiveIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>108</X>
				<Y>68</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CombatTabIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>126</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CombatTabActiveIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>126</X>
				<Y>68</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SocialsTabIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>144</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SocialsTabActiveIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>144</X>
				<Y>68</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AbilitiesTabIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>162</X>
				<Y>50</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_AbilitiesTabActiveIcon">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>162</X>
				<Y>68</Y>
			</Location>
			<Size>
				<CX>18</CX>
				<CY>18</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
		</Frames>
	</Ui2DAnimation>
	<!-- Title graphics for Character Create -->
	<Ui2DAnimation item="A_LeftTitlePiece">
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>56</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_RightTitlePiece">
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>121</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>48</CX>
				<CY>56</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MiddleTitlePiece">
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>49</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>66</CX>
				<CY>56</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_StretchyTitlePiece">
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>116</X>
				<Y>160</Y>
			</Location>
			<Size>
				<CX>2</CX>
				<CY>56</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<!-- Spell Gem's -->
	<Ui2DAnimation item="A_SpellGemHolder">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>208</X>
				<Y>216</Y>
			</Location>
			<Size>
				<CX>39</CX>
				<CY>32</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SpellGemHighlight">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>0</X>
				<Y>250</Y>
			</Location>
			<Size>
				<CX>0</CX>
				<CY>0</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SpellGemBackground">
		<Frames>
			<Texture>window_pieces02.tga</Texture>
			<Location>
				<X>209</X>
				<Y>177</Y>
			</Location>
			<Size>
				<CX>39</CX>
				<CY>32</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<!-- Seperator -->
	<Ui2DAnimation item="A_DividerLeft">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>80</X>
				<Y>170</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_DividerMiddle">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>80</X>
				<Y>175</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_DividerRight">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>80</X>
				<Y>180</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_WhitePixel">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>4</X>
				<Y>251</Y>
			</Location>
			<Size>
				<CX>1</CX>
				<CY>1</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_DividerVertical">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces03.tga</Texture>
			<Location>
				<X>0</X>
				<Y>96</Y>
			</Location>
			<Size>
				<CX>100</CX>
				<CY>24</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<!-- Compass art -->
	<Ui2DAnimation item="A_CompassStrip">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>180</CX>
				<CY>24</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_CompassOverlay">
		<Frames>
			<Texture>window_pieces04.tga</Texture>
			<Location>
				<X>0</X>
				<Y>24</Y>
			</Location>
			<Size>
				<CX>98</CX>
				<CY>24</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Speaker">
		<Frames>
			<Texture>VChat.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>16</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_SpeakerMute">
		<Frames>
			<Texture>VChat.tga</Texture>
			<Location>
				<X>32</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>16</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Mic">
		<Frames>
			<Texture>VChat.tga</Texture>
			<Location>
				<X>0</X>
				<Y>16</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>16</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_MicMute">
		<Frames>
			<Texture>VChat.tga</Texture>
			<Location>
				<X>16</X>
				<Y>16</Y>
			</Location>
			<Size>
				<CX>16</CX>
				<CY>16</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item="A_Kick">
		<Frames>
			<Texture>VChat.tga</Texture>
			<Location>
				<X>32</X>
				<Y>16</Y>
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			<Size>
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		<Grid>true</Grid>
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		<CellWidth>16</CellWidth>
		<Frames>
			<Texture>VChat.tga</Texture>
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				<Y>0</Y>
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				<CY>64</CY>
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	<Ui2DAnimation item="A_Assist">
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		<Grid>true</Grid>
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		<CellWidth>16</CellWidth>
		<Frames>
			<Texture>TargetRole.tga</Texture>
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				<Y>0</Y>
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			<Hotspot>
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